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Offline OldTrees

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg460218#msg460218
« Reply #12 on: February 14, 2012, 02:21:27 pm »
Giving all creatures the benefit of +0|+3 would allow Earth and fragile Elements more synergy.

Alternatively all creatures could be burrowed until the permanent is destroyed. A good synergy with the DR shield.
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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463681#msg463681
« Reply #13 on: February 23, 2012, 06:14:52 am »
I like the idea of an earth field card. 

I think of some thing out of the movie 300.  The Gates, restricted pathway, etc.

This card could be a low cost card that allows each player to play only one creature.  You could tack on some other ability like healing if its too weak or situational.

Offline furballdn

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463686#msg463686
« Reply #14 on: February 23, 2012, 07:10:51 am »
I like the idea of an earth field card. 

I think of some thing out of the movie 300.  The Gates, restricted pathway, etc.

This card could be a low cost card that allows each player to play only one creature.  You could tack on some other ability like healing if its too weak or situational.
Like a narrow valley or something?

Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463722#msg463722
« Reply #15 on: February 23, 2012, 01:47:08 pm »
Only play one creature per turn? It's definitely a creature-spam blocker, but that's too focused, if you ask me. I'll see from others about that...
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Offline Sevs

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463776#msg463776
« Reply #16 on: February 23, 2012, 06:38:10 pm »
I think of sand when i think of an earth field and how gravity and earth creatures can move faster giving +1 attack and -1 attack to all creatures slowed by the sand.
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Offline Mithcairion

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463785#msg463785
« Reply #17 on: February 23, 2012, 07:14:38 pm »
What about an indirect field effect?  For instance:  <Field Permanent> does X damage to your opponent where X is the number of burrowed creatures you have.  Cannot be blocked by shields.
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Offline NepycrosTopic starter

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463807#msg463807
« Reply #18 on: February 23, 2012, 08:41:49 pm »
What about an indirect field effect?  For instance:  <Field Permanent> does X damage to your opponent where X is the number of burrowed creatures you have.  Cannot be blocked by shields.
Interesting... A new earth shield? Tunnel Shield.

Reduce damage by X, where X is the number of burrowed creatures divided by 3?
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Offline furballdn

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg463944#msg463944
« Reply #19 on: February 24, 2012, 04:46:25 am »
What about an indirect field effect?  For instance:  <Field Permanent> does X damage to your opponent where X is the number of burrowed creatures you have.  Cannot be blocked by shields.
Interesting... A new earth shield? Tunnel Shield.

Reduce damage by X, where X is the number of burrowed creatures divided by 3?
That's not very much, considering how nobody even burrows their stuff (besides AI out of AIstupidity). X might as well be the total burrowed creatures you own|the total burrowed creatures on the field.

Offline Aves

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg464024#msg464024
« Reply #20 on: February 24, 2012, 03:24:16 pm »
Mmm, that could result in a virtual copy of RoL-Hope, only with either mono-earth or fractal-[creature].
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Offline Sevs

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Re: Earth Fields https://elementscommunity.org/forum/index.php?topic=36667.msg464073#msg464073
« Reply #21 on: February 24, 2012, 06:52:58 pm »
Or as mith was saying make it deal direct damage every turn = to the number of burrowed creatures. great idea btw
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