So, that idea is redundant and OP?
Make the cost higher than two devourers?
Besides, it's slightly different than two devourers, because if you want to eliminate the affected thing, it's only one target, it might be precious, but it's not something that is very quickly invicible (devourers + burrow).
I would put it in
or
, btw...
Has anyone ever made a card idea with the concept of fortification? STEAL
I think it would be an Earth skill.
It already exists somewhat with the Gargoyle's stone form... If that's not wha tyou meant, devellop the concept of "fortification"?