& Really simple in concept and we all know the elements.
When working on one of my Card Ideas I thought about something interesting however.
Imagine an Elements the Game version where each time an enemy player is defeated (health reduced to 0) it would count as -1 life. Each new life would refill a player's health back to the original maximum, and a true loss would be when all lives are destroyed.
This would give entirely new niches to both elements and give all the other elements some interesting toys to play with as well. This is not to say that the game should change such that we all start with 3 Lives or something like that, but that it could be a card of Miracle-Tier power level for
Life, to add 1 Life to the current total.
What do you guys think?