This thread has been too inactive, so im gonna start it up again with a few ideas for shield enhancement series, (sorry if i have been really absent lately.)
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:Electron Tower: While Electron Tower is on the field, Your shield has 30% chance to deal 3 damage to a creature. (non-stackable)
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: Floating Totem: While Floating Totem is in play, your shield gains an extra 10% chance to cause attacking creatures to miss. (non-stackable)
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: Dark Pylon : While Dark Pylon is in play, your shield has a chance to to drain 2 hp from attacking creatures. (non-stackable)
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: Ivory Tomb : While Ivory Tomb is in play, your shield has a 50% chance to poison attacking creatures
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: Rocky Obelisk : While Rocky Obelisk is in play, Your shield has a 30% chance to cause attacking creatures to be burrowed. (non-stackable)
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: Irregular Spire : While Irregular Spire is in play, Your shield has a 25% chance to cast a random effect to attacking creatures. (non-stackable)
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: Explosive Turret : While Explosive Turret is in play, Your shield has a small chance to turn an attacking creature into ashes.
(non-stackable)
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: Titanic Monolith : While Titanic Monolith is in play, Your shield has a 30% chance to inflict gravity force on an attacknig creature (non-stackable)
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: Soothing Willow : While Soothing Willow is in play, Your shield heals you for 2 hp for each turn. (non-stackable)
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Holy Pedestal : While Holy Pedestal is in play, Your shield blocks 1 extra damage. Immaterial. (non-stackable)
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: Ancient Column: While Ancient Column is in play, Your shield has a 20% chance to rewind attack creatures. (non-stackable)
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: Ocean Fort : While Ocean Fort is in play, Your shield has a 30% chance to give you a purify counter when attacked. (non-stackable)