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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg265802#msg265802
« Reply #228 on: February 06, 2011, 08:37:20 pm »
I offer my services.
Welcome Doublecross.
We currently are trying to fill the wishes stated during the Trials.
The current topic is Soft CC for Life.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline doublecross

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg265807#msg265807
« Reply #229 on: February 06, 2011, 08:42:12 pm »
Pack mentality:
permanent.

If you have 3 or more of a type of creature in play, they all gain +1|+0, but when one of them dies, they all lose +0|-1.

Edit: This doesn't stack, and would apply to both sides of the field.
That which can be destroyed by the truth should be. Speak the truth even when your voice falters.

Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg265812#msg265812
« Reply #230 on: February 06, 2011, 08:45:21 pm »
Pack mentality:
permanent.

If you have 3 or more of a type of creature in play, they all gain +1|+0, but when one of them dies, they all lose +0|-1.

Edit: This doesn't stack, and would apply to both sides of the field.
Would you please make a thread in the smithy (no art needed) so the commenting could begin?
Then add the link here please.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline doublecross

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg265818#msg265818
« Reply #231 on: February 06, 2011, 08:49:09 pm »
Sorry, where is the Smithy? (This, for those who are keeping track, is an example of me being stupid)
That which can be destroyed by the truth should be. Speak the truth even when your voice falters.

Offline OldTreesTopic starter

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  • I was available for questions.
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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg265842#msg265842
« Reply #232 on: February 06, 2011, 09:02:26 pm »
Sorry, where is the Smithy? (This, for those who are keeping track, is an example of me being stupid)
Smithy is the main Card and Idea Section.
It is the obscure name.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline ZephyrPhantom

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg266764#msg266764
« Reply #233 on: February 08, 2011, 02:59:33 am »
I would like CCC's help, suggestions, and feedback on a card guide I have made recently: http://elementscommunity.org/forum/index.php/topic,20920.0.html

Many Thanks.

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg266837#msg266837
« Reply #234 on: February 08, 2011, 04:12:26 am »
If there is anything I can do to help the CCC let me know.

Also I still haven't received any feedback on Burrowed Time | Deep Resolve  (http://elementscommunity.org/forum/index.php/topic,20361.0.html)

Patchx helped me with the art, zblader helped me with the name, and Kuroaitou gave me minor feedback on it's possibilities in the meta game, but I havent received much feedback mechanically.

I would love more help on this especially because I believe it's being sent to the crucible soon

Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg268888#msg268888
« Reply #235 on: February 11, 2011, 08:14:59 pm »
I guess I will move this here.

I would like to make a Series using these.






If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline Nepycros

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg268931#msg268931
« Reply #236 on: February 11, 2011, 09:17:11 pm »
I would like CCC's help, suggestions, and feedback on a card guide I have made recently: http://elementscommunity.org/forum/index.php/topic,20920.0.html

Many Thanks.
Respond to my feedback, then! XD
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline ZephyrPhantom

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg268937#msg268937
« Reply #237 on: February 11, 2011, 09:21:15 pm »
I would like CCC's help, suggestions, and feedback on a card guide I have made recently: http://elementscommunity.org/forum/index.php/topic,20920.0.html

Many Thanks.
Respond to my feedback, then! XD
That's the reason I have a section called the "The People's Response". It was already done a while ago.
Now, back OT: What about creatures that alternate between 2 skills?
:fire :fire Skill One: Do a random effect and change ability to Skill 2
:entropy :entropy Skill 2: Do some crazy $^#& and change ability to Skill One

Basically, I'm wondering if my Dark Poet | Cursed Poet (http://elementscommunity.org/forum/index.php/topic,14796) will ever see some light.
Well, I'm sure the card will see light if you attempt to remake it. Creatures that alternate between 2 skills could possibly make the creature a duo and possibly even a trio. It's not impossible (see burrowing creatures as an example), but it'd be tricky to balance. Again, not recommended if you are a beginner.

[/quote]
Should I post replies seperatley as well as on the main post?

Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg268941#msg268941
« Reply #238 on: February 11, 2011, 09:23:38 pm »
Since Editing a post doesn't register on the replies page, I have no way of knowing whether or not you'll have answered my questions. I recommend you gather up all the questions, and answer them in a new post. 7 questions per post should work.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline ZephyrPhantom

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg268944#msg268944
« Reply #239 on: February 11, 2011, 09:27:08 pm »
Since Editing a post doesn't register on the replies page, I have no way of knowing whether or not you'll have answered my questions. I recommend you gather up all the questions, and answer them in a new post. 7 questions per post should work.
Alright, I'll just have a feedback release right now so I can bump the thread.  I also think 7 questions is a good amount.

 

anything
blarg: