*Author

Offline OldTreesTopic starter

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg242627#msg242627
« Reply #96 on: January 07, 2011, 08:37:37 pm »
Heh, I personally see Morphing Clay as "alive", so it makes more sense as a creature to me.  Also, the idea is to copy a creature or permanent.  Since Emeraldtiger suggested to me that it could copy a specific thing with  :aether or turn into something random with  :entropy ,  I decided to make this the next card of my duality series(in other words, it costs quanta from both quanta pools, or can just drain from one).   To determine whether the ability will use it's aether version or entropy version, the ability checks to see which quanta you have more/less of (sort of like the energies used to create the clay also influence it's abilities). Then:

If  :aether , you will be asked to target a card (it can be any card including the ones in your hand). If the card is a creature or permanent, it is copied and goes to the field.  If it is a spell , you cast it (it could be added to your hand, but you might not have enough quanta in that case).

If  :entropy , the card becomes a random card in your hand, with it's cost changed to  :entropy , or the card could be automatically played /cast like it's Aether counterpart.
This is a better fit for a hybrid card than the previous. But relies on new coding to check what type of quanta was drained. The community still seems a little complexityphobic.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg242637#msg242637
« Reply #97 on: January 07, 2011, 08:42:14 pm »
This is a better fit for a hybrid card than the previous. But relies on new coding to check what type of quanta was drained. The community still seems a little complexityphobic.

You could get around that by having it do a rainbow-like drain (aka code to select from a random field), but limit it's final selection to draw from  :aether and  :entropy quanta.  The ablity only checks to see which quanta is greater/lesser, so it's fine.

Offline EmeraldTiger

  • Legendary Member
  • ******
  • Posts: 4630
  • Country: us
  • Reputation Power: 61
  • EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!
  • :life :aether
  • Awards: Slice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg242640#msg242640
« Reply #98 on: January 07, 2011, 08:42:30 pm »
It is the same coding My Flowering Tree would need, right?
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline OldTreesTopic starter

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg242643#msg242643
« Reply #99 on: January 07, 2011, 08:44:00 pm »
Yep it is that same coding. It is possible but also an added burden to remember.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Offline EmeraldTiger

  • Legendary Member
  • ******
  • Posts: 4630
  • Country: us
  • Reputation Power: 61
  • EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!
  • :life :aether
  • Awards: Slice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243436#msg243436
« Reply #100 on: January 08, 2011, 09:28:35 pm »
OldTrees and doublecross please establish Team Idea Format.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline OldTreesTopic starter

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243470#msg243470
« Reply #101 on: January 08, 2011, 09:58:33 pm »
Now that we have gone through the process once.

How can we improve this process.
Phase 1: Problems
Brainstorm: What does elements need?
Obvious answer: More cards ;D
Clarification: But what kind of cards is it in the greatest need of?
More cards that broaden the Methods that each element uses within their Style. [Air Aether Earth]
Quanta Generators and Quanta Engines
Cards pioneering new interesting versatile mechanics that make sense with 3 or more elements.
New variants for old versatile abilities

Phase 2: Voting
Question: Which problem should we work on next and why?
Example voting between 4 options
Each member gets 6 votes to send as they wish with a maximum of 3 votes per option.
So you could vote like:
3,3,0,0
3,2,1,0
3,1,1,1
2,2,2,0
or
2,2,1,1
Phase 3: Solutions
Brainstorm: What are some solutions to the selected problem?
Sources for solutions
1. Create New Ideas.
2. Old Smithy pages.
3. Steal My Idea.
4. Archives
Phase 4: Voting II
Question: Which solution should we work on next and why?

Phase 5: Development
Lets find out all there is to know about the selected solution.

Phase 6: Return
Return to last Voting Phase.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Flayne

  • Guest
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243512#msg243512
« Reply #102 on: January 08, 2011, 11:09:01 pm »
Well, as i saw on the first page of this thread, the team has skipped phase 4: due to a small number of ideas.
I went through the thread and from what i saw, i believe that more ideas should be shared so that:
 
1: voting can be performed to suggest what idea is best which makes the process a lot easier and swifter.
2: we have a better vision and understanding of everything that has been suggested in order to effectively and cooperatively come to a solution to the matter.

this is my main analysis on how the process would be improved, i hope this observation has helped.

Uppercut

  • Guest
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243516#msg243516
« Reply #103 on: January 08, 2011, 11:12:20 pm »
That seems like a convoluted process anyway. Check this out, its a lot simpler.

Phase 1: Design cards and hope they make their way up.

I don't understand why we need a 6 step process to come up with ideas when 1 step accomplishes the same thing.

Flayne

  • Guest
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243524#msg243524
« Reply #104 on: January 08, 2011, 11:19:49 pm »
That seems like a convoluted process anyway. Check this out, its a lot simpler.

Phase 1: Design cards and hope they make their way up.

I don't understand why we need a 6 step process to come up with ideas when 1 step accomplishes the same thing.
it could be agreeable to shorten the amount of steps but not to such a level where only one step exists, because then we couldn´t call it a step but a single process, and i honestly don´t think it´s the right choice as things could get a little unorganized, i believe the reason why all these steps exist is to seperate the current discussion from other discussions such as, "the card idea being chosen for revision" with "theoretical mechanics of the card" when beforehand we´d be learning why it didn´t work out and ended up in the archives.

it just helps so that things that aren´t related to the current process/discussion are posted in that particular discussion.

Offline OldTreesTopic starter

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243527#msg243527
« Reply #105 on: January 08, 2011, 11:28:05 pm »
Flayne you are right we had a small number of ideas and thus had to make do with what we had. More ideas would help and as the CCC grows I expect we will be able to come up with more solution ideas.

The 6 step process was intended to "find problems and solve them" as an additional method to the smithy's "come up with an idea and hope it is useful". Also each iteration of the 6 steps was intended to produce a few series full of ideas instead of 18+ iterations of the shorter smithy method.

How would you improve/redesign the problem->solution card design process?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Uppercut

  • Guest
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243537#msg243537
« Reply #106 on: January 08, 2011, 11:41:02 pm »
I wouldn't. As new cards and card ideas come into existence the game will change on its own. Trying to force problems to be fixed isn't the way to go because the game is bound to change and what was previously a problem won't be one, or a new problem will arise. Power creep happens, its just part of any ccg.

Offline OldTreesTopic starter

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg243546#msg243546
« Reply #107 on: January 08, 2011, 11:47:12 pm »
Maybe we are thinking about different kinds of problems?

As an example of the kind of problem I was referring to:
PC is fairly limited right now and soft PC was just recently introduced in the form of frozen Voodoo Dolls. Therefore finding new balanced forms of PC would be the solution to a problem that is not going to disappear in the short term and the ideas would still be useful after the problem is resolved. So since the game would be better with more forms of PC and soft PC why not find a way to solve this problem?
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

blarg: