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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg245528#msg245528
« Reply #132 on: January 12, 2011, 12:32:56 am »
Swarm of Birds and Tactics Should have the same artist.

Tactician also needs art.

Retreat and Graviton Lieutenant should be done by Flayne we he has time.
I´ll do them,i know the retreat card but can u link me to graviton Lieutenant? thanks.
Graviton Lieutenant (http://elementscommunity.org/forum/index.php/topic,18059.msg258953#msg258953)
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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg245531#msg245531
« Reply #133 on: January 12, 2011, 12:39:24 am »
Swarm of Birds and Tactics Should have the same artist.

Tactician also needs art.

Retreat and Graviton Lieutenant should be done by Flayne we he has time.
I´ll do them,i know the retreat card but can u link me to graviton Lieutenant? thanks.
Graviton Lieutenant (http://elementscommunity.org/forum/index.php/topic,18059.msg258953#msg258953)
what´s the cost? 8|7?

Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg245544#msg245544
« Reply #134 on: January 12, 2011, 12:54:51 am »
Graviton Leuitenant costs 5|4

 :aether Paralyzed, cannot use abilities, may miss on attacks

 :air High in the Sky, non airborne creature can't do anything and take 2 damage when effect wears off (hard landing)
Probably best as a chance based AoE spell "Roc Hunting" or a skill with drawbacks. [S,C]
 :darkness Corruption, Strength increases, but HP begins to decrease
single target spell like Liquid Shadow or skill like Nymph [S,C]
Shame, creature loses X attack.
single target spell (S)
 :death  Muscle Poison, Creature loses X attack for X turns
Repeatable skill or activated ability [C,P]
 :earth Shaken, max health is decreased by X.

 :entropy Confusion, attacks random targets.
Powerful enough that is should be a single target Spell (S)
 :fire Burn, takes one damage for each attack
This is like infect so I think Skill or Permanent [C,P]
 :gravity  Recoil, creature's attack damages you as well.

 :life Tiring, creature occasionaly delays.

 :light  .... I suppose light would have the counter card to this series, perhaps "Holy Regeneration"

 :time Paradoxing, the creature shifts around the playing area randomly unless sent back to the owner's deck.

 :water Freeze Curse, attacks might cause this creature to freeze.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg245576#msg245576
« Reply #135 on: January 12, 2011, 01:58:20 am »
I came up with 2 images I will put them in my image thread.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247428#msg247428
« Reply #136 on: January 14, 2011, 05:03:07 pm »
Do you have an idea what tactics art should look like? Battle plans?
I think the tactician should look like and old being looking at battle plans.
I think I came up with something for wedge formation.
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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247440#msg247440
« Reply #137 on: January 14, 2011, 05:13:45 pm »
Do you have an idea what tactics art should look like? Battle plans?
I think the tactician should look like and old being looking at battle plans.
I think I came up with something for wedge formation.

I am not set on any image of what Tactics should look like. I leave that to the artists. It may turn out as battle plans, an image of an ambush, ...

An elderly tactician pursuing over battle plans would fit.

That would work well for Wedge formation
Dwarven Warrior
Drake
[No name yet](Description: Venomous Wedge)
Note: Wedge Series has been put on hold until a 6th use of wedge is discovered

"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247447#msg247447
« Reply #138 on: January 14, 2011, 05:27:20 pm »
I think we could stretch the concept and use Piranha (http://en.wikipedia.org/wiki/Piranha)
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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247459#msg247459
« Reply #139 on: January 14, 2011, 05:46:04 pm »
I think we could stretch the concept and use Piranha (http://en.wikipedia.org/wiki/Piranha)
It would need to be a mechanically new use. How would Piranha use the wedge formation mechanic in a new way?
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Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247469#msg247469
« Reply #140 on: January 14, 2011, 06:02:29 pm »
We will set the Piranha idea aside, but if we had an idea for a fish that when it attacks in groups it naturally assumes this formation.

The Piranha needs have an ability  :gravity Nibble: Do 1 damage to target creature, it target dies Piranha gains +1|+1. OR Piranha gains +1|+1 for each successful attack.

I need to save these links so i will put them here.
Piranha (http://www.sxc.hu/browse.phtml?f=download&id=588725)
Piranha Pack (http://www.sxc.hu/browse.phtml?f=download&id=842936)
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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247487#msg247487
« Reply #141 on: January 14, 2011, 06:17:17 pm »
We will set the Piranha idea aside, but if we had an idea for a fish that when it attacks in groups it naturally assumes this formation.

The Piranha needs have an ability  :gravity Nibble: Do 1 damage to target creature, it target dies Piranha gains +1|+1. OR Piranha gains +1|+1 for each successful attack.
Unfortunately Wedge Formation is an active skill and creatures can only have 0 or 1 active skill.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline EmeraldTiger

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247497#msg247497
« Reply #142 on: January 14, 2011, 06:35:25 pm »
how does this sound?
Dartfin | Swordfin 0: Wedge Formation: Gains (+n|+0 n = number of creatures in the formation) or (+2|+0 when in formation)
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Offline OldTreesTopic starter

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Re: Card Idea Engine (Communal Card Creation) https://elementscommunity.org/forum/index.php?topic=17219.msg247506#msg247506
« Reply #143 on: January 14, 2011, 06:44:11 pm »
how does this sound?
Dartfin | Swordfin 0: Wedge Formation: Gains (+n|+0 n = number of creatures in the formation) or (+2|+0 when in formation)
umm. Here is wedge formation for reference

Wedge Formation is a new mechanics that represents the coordinated push through the opponent's defenses.

Mechanic
Type: Active/Activated
Card Text: Creatures in Wedge Formation attack as one.
Creatures in Wedge Formation attack as one.
Effect: When activated, the creature that previously activated Wedge Formation this turn will not attack. This creature's current attack increases by the current attack of the creature that previously activated Wedge Formation this turn.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

blarg: