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Offline HyroenTopic starter

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Card Frequency Rating https://elementscommunity.org/forum/index.php?topic=8550.msg98938#msg98938
« on: June 22, 2010, 11:52:18 pm »
Inspired by Gl1tch's suggested passive ability: Legendary, I began thinking about the numbers of cards that can be put in a deck. If Legendary can be coded, then I assume other numbers can take the spot of X=1 or X=6 for that matter.

This brought me to my idea, Card Frequency Rating, where cards are given a CFR based on how many of that card can be put in any given deck. For the following discussion, the maximum amount of a particular card X that can be put in any given deck will be designated by the value σ (sigma).

Imagining that there is a variety of σ other than 6 and 60 (and 1 as desired by Gl1tch), then the CFR is highest for the lowest possible σ, which would be Gl1tch's 1, also named Legendary.

Other possible σ could include 2,3 maybe 10?

If the above statement were implemented then the CFR system would be the following:
σCFRClassification
11Legendary
22
33
64Standard
105
60 (∞)6Pillar

Pillars for example with the above system would have a CFR of 6, a fancy way of saying you can have as many as you want. A card with a σ of 10 would have a CFR of 5 and this would be a fancy way of saying you can only have 10 in your deck, no matter what your total amount of cards in deck is.

Thoughts? Any ideas for the other classifications?

Discuss :D
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Offline Glitch

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Re: Card Frequency Rating https://elementscommunity.org/forum/index.php?topic=8550.msg98954#msg98954
« Reply #1 on: June 23, 2010, 12:15:07 am »
By the way, unique does not mean what you think it means.  Unique cards can only be gained if they're played.  You can twin them, fate egg them, get them from mutants, or fractal them.

The passive ability you are thinking of is godly.

I dunno, a rating system is unnecessarily complicated.  Although it would be nice to have a shorthand CFR = 1 on all of my godly cards...

Offline HyroenTopic starter

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Re: Card Frequency Rating https://elementscommunity.org/forum/index.php?topic=8550.msg98970#msg98970
« Reply #2 on: June 23, 2010, 12:36:06 am »
I'll admit I made it unnecessarily complicated, but it's nice and really simple in theory. High value of σ translates into a low value of CFR and vice-versa. :)

And I believe you're right, I might've meant the Legendary classification you put. I'll change it Changed ;)

Thanks.
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Re: Card Frequency Rating https://elementscommunity.org/forum/index.php?topic=8550.msg104996#msg104996
« Reply #3 on: July 01, 2010, 12:03:53 am »
I can't speak for Zanz but I always thought that elements was supposed to be a pick up and play game with as little complexity other than basic strategies that are tried and true.

However, personally, I think that implementing the CFR system would be great. It would allow for a more varied amount and type of card. The suggested format may be a bit wide, don't need that many between legendary and standard or it would just make things unnecessarily complex for newbies.

 

blarg: