Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Design Theory => Topic started by: laelin on May 29, 2014, 03:03:24 am

Title: Blue Crab / Giant Crab
Post by: laelin on May 29, 2014, 03:03:24 am
Blue Crab / Giant Crab: Water element  :water

Quanta: 4/6
Attack: 4/6
Health: 4/8

Ability: Skittish: upon taking damage becomes burrowed for at least one turn or until player un-burrows card. cannot enter burrow through activation, only through cc.

Reason for this Card

I really feel the water element needs access to the burrow ability. With the amazing double boost earned from SoP and the cool synergy with flooding their was no card that could pull off the combo aside from a lucky mutation. I don't think it would be overpowered because it would still require a lot of build up, also because a card could only be burrowed by taking cc then it limits the card by making it have an instant 50% damage reduction when taking any cc and it keeps it from becoming burrowed before the cc can be applied.

it has a nice synergy with SoP, flooding and dry spell as they set up a very nice potential +10/+5 buff earned each turn. tell me what you think.
Title: Re: Blue Crab / Giant Crab
Post by: iDaire on May 29, 2014, 11:05:40 am
This doesn't seem to be the way you make cards!
We have a card image creator you can use to assist you in the making of your cards.
Generate forum code and post it! Good luck! =D
Edit: My bad. This is design theory. But you should make this into a card. I see you are new to elements forum (posts<20). Welcome! We have a guide in card ideas and art, the page before this one.http://elementscommunity.org/forum/card-ideas-and-art/read-this-before-posting-your-card-idea!/ (http://elementscommunity.org/forum/card-ideas-and-art/read-this-before-posting-your-card-idea!/)
Title: Re: Blue Crab / Giant Crab
Post by: OldTrees on May 29, 2014, 11:23:34 pm
Consider these alterations:

Card Text: "Skittish: ____ burrows when damaged. Gains  :earth: Unburrow"

Notes: "Skittish is a passive(cannot be lobotomized) ability."



Sidenote: Design Theory is not where specific card ideas are posted. Specific card ideas are posted in the main Card Ideas and Art section (http://elementscommunity.org/forum/card-ideas-and-art/). (Incomplete specific card ideas are posted in the Pre-smithy)
blarg: