I recently posted a card in smithy, but I'd like to get some feedback on balance issues / metagame impact from the community.
Battle Meditation | Combat MeditationEssentially it causes attack and healing spells cast after playing it to be shuffled back into your deck as long as you don't have any creatures in play. It was inspired by this last weekends tournament "All for one and one for all".
The idea is to give pure spell decks a means to be competetive (aside from the OTK lance type decks). The primary barrier is that, without using high damage lances, its just too hard to put enough spell cards in one deck to have a shot of killing the opponent. Particularly if you have to worry about keeping their creatures population subdued as well.