Thoughts on a passive skill that a creature uses "in hand"?
Applied to a creature that "every other turn" can be played for max hp instead of quanta.
I'm thinking a small to mid-ranged creature for balance. Thoughts on cost as well?
Obsession (Ghost of the Past) is a passive that triggers from the hand. (So obviously it is possible.)
Switching the cost is an interesting idea. It allows for more flexibility.
Costs in Max hp are hard to balance. Everyone gets about 50-75 free max hp that they can spend without taking damage.
Test 3 quanta / 15 max hp. (so all 6 would be -75mhp)