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Offline Time_lord_victorius

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427269#msg427269
« Reply #84 on: November 18, 2011, 03:55:35 pm »
has anyone attempted to make a creature that fits  :time :fire :darkness in quanta cost, effect and theme?
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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427299#msg427299
« Reply #85 on: November 18, 2011, 04:45:02 pm »
has anyone attempted to make a creature that fits  :time :fire :darkness in quanta cost, effect and theme?
Did you mean a trio cost card (cost X :time Y :darkness and Z :fire) split up into casting, activation and absorption costs?
No. It also would severely hamper the versatility of the card.

Did you mean a card that cost  :time, had a  :darkness effect and was  :fire themed?
Not that I recall. If they did at least one of those three would have been changed to fit the others. A card with only darkness effects should cost darkness and have a darkness theme.

Did you mean something else?
...
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Offline Time_lord_victorius

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427300#msg427300
« Reply #86 on: November 18, 2011, 04:48:00 pm »
that it cost  :time, has  :fire effect and is themed a bit to  :darkness
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427363#msg427363
« Reply #87 on: November 18, 2011, 06:54:20 pm »
that it cost  :time, has  :fire effect and is themed a bit to  :darkness
oops. Mix up the order.
Why the darkness third wheel? Or is it Dark/Fire themed and Time is the third wheel? Would you please give a concrete example. I feel as though I am missing something.
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Offline Zaealix

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427426#msg427426
« Reply #88 on: November 18, 2011, 09:41:50 pm »
I think he means something like....
 :time Reverse Quanta flow. Spell-(he didn't specify a type, so I'm picking spell for ease of use.)
Destroys target pillar.-central function of card. (Destruction is  :fire's theme)
You gain same type of quanta as the pillar generated. (Secondary function-you now get quanta your opponent has, thematic mesh with  :darkness)
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Offline OldTreesTopic starter

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427486#msg427486
« Reply #89 on: November 18, 2011, 11:53:37 pm »
I think he means something like....
 :time Reverse Quanta flow. Spell-(he didn't specify a type, so I'm picking spell for ease of use.)
Destroys target pillar.-central function of card. (Destruction is  :fire's theme)
You gain same type of quanta as the pillar generated. (Secondary function-you now get quanta your opponent has, thematic mesh with  :darkness)
Why not duo themed instead?
 :darkness Drain Pillar [Spell]
 :fire Destroy target pillar
 :darkness Gain quanta matching destroyed pillar
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Offline EmeraldTiger

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427556#msg427556
« Reply #90 on: November 19, 2011, 02:13:07 am »
Your thoughts on Dark, please.
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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427609#msg427609
« Reply #91 on: November 19, 2011, 05:13:02 am »
It is the greatest mystery of all...
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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg427917#msg427917
« Reply #92 on: November 19, 2011, 07:59:42 pm »
Your thoughts on Dark | Dark (http://elementscommunity.org/forum/index.php/topic,33851.0.html) , please.
I do not understand the purpose of the Dark | Dark card.
Why would a Dark card treat a Death effect as a Water effect?
Why would a Dark card generate hp from nothing when drained?
Why would a Dark card be harmed by Life when Dark Elementals are not?
Why would the Heal ability heal most but not all Dark creatures?
Why would you want to mess with the balancing feature of Liquid Shadow?
This feels like an overextension of Holy Light.
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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg428008#msg428008
« Reply #93 on: November 19, 2011, 11:23:30 pm »
What are your thoughts on card effects that give creatures to an opponent?

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg428011#msg428011
« Reply #94 on: November 19, 2011, 11:29:32 pm »
What are your thoughts on card effects that give creatures to an opponent?
This could be implemented either as a cost for an ability or as a means of delivering a package (like an Antimatterd Vampire)

The cost version would normally be pair for with a Spark so it would be roughly the equivalent of 1quanta+1card/2quanta+0cards.
The package version should come with a package and have the package be controllable(material). Also it would be wise if the opponent was not sure whether they wanted to remove the package or not.
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Offline Pineapple

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Re: Ask the Idea Guru https://elementscommunity.org/forum/index.php?topic=32272.msg428293#msg428293
« Reply #95 on: November 20, 2011, 05:44:06 pm »
What are your thoughts on an Elements that's much "softer"?

Example:
Cards that are played (creature, permanents) only last a maximum of 10 turns before going from the field to the bottom of the deck. Spells automatically go to the bottom of the deck after being played.
Effects ("destroy", "steal", stat buffs, healing from spells, etc.) only last a maximum of 10 turns.
If you have no cards in your deck and attempt to draw, you lose 10 HP instead of decking out.
Players heal 10 HP per turn.

 

blarg: