Arctic Squid: Reusable Freeze for 2 that costs 3 + 1 card to play, has to wait 1 turn to Freeze, is a 2hp creature, and has 1 attack.
Freeze: One time Freeze for 1 + 1 card, no delay, no vulnerability, no attack.
Spells are one of the areas that I did not have a good enough technique/comparison list to create a cost theory.
I would love to see someone create the next generation of the cost theory (just as I did when I expanded on PhantomFox's).
Hrm...So the biggest issue with Spells, is that their effects are too varied to create a unifying 'balance table' like what creatures have. But that's my take on how to figure out the price of spells!
For example, for the balance of Freeze, in addition to the card itself, I'll use the creature Artic Squid, and it's vanilla companion, Blue crawler.
Blue crawler is 3
, for a 3|3.
Artic Squid, has the same price, but has 1|2 as stats.
So, the price for attaching a repeatable 'Freeze', in addition to the 2
cost of activation, is -2|-1 on the creatures stats.
In effect, we now have 'attack' and 'defense' stats for the spell-what must be removed to make it worth attaching to a creature and enabling the repeatable function.
This should enable the addition of 'creature' abilities as 'faux spells' and help the issue of a lack of data.