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Offline Drake_XIV

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515760#msg515760
« Reply #12 on: June 27, 2012, 04:20:59 pm »
Just spit balling, but what it was a no cost spell that generated both quanta for the targeted stack, but delayed it for a turn or two?

Offline russianspy1234

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515796#msg515796
« Reply #13 on: June 27, 2012, 05:09:51 pm »
Equilibrium could be a decent name, since thats the center position of a pendulum
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Offline SpineAppleTopic starter

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516069#msg516069
« Reply #14 on: June 28, 2012, 12:11:56 pm »
Thematically when my father has to work twice as long he generally gets a small break after so as an idea after the card expires or is destroyed pillars and pendulums will not produce quanta for a short time
Does sound quite logical. But will it still be a good idea for it to work for both players? The more ideas I get the more complicated it gets.

Just spit balling, but what it was a no cost spell that generated both quanta for the targeted stack, but delayed it for a turn or two?

No. I have already decided it would be a permanent. It would, though, help balance the pillar/pendulum dividing. Still, it's a perma, period.
Also lots of people think it would have to work for both players, so yeah.

i would suggest "Quantum Factory" as a name. sounds good and fits to the theme^^
Sounds nice, but as people just gave me a burst of ideas I'll hesitate before I finally post the card in the smithy or whatever... If I do get any better ideas by then I'll stick with them. Otherwise, great name. I like it.

earthquake wouldnt hit this since its not a pillar.
Yes, it wouldn't.

all those ideas sound good
i think something as 5 :time double quanta production
once destroyed pilars/pendulums/marks don't produce quanta for 2 turns
(this version i think of it would not be selfdestroyed. it would have to be destroyed via PC or earthquake :D

Let me shape that a little:
So basically, It's 5 :time and it doubles pillar/pendulum/mark production for 3 turns for the caster ONLY
BUT
If it gets targeted and destroyed with PC during those 3 turns, it turns into "Stagnation". - Immaterial -Disables quanta production for 3 turns.
The name isn't carved in a boulder so I'm open to ideas for it.
How's that?

Equilibrium could be a decent name, since thats the center position of a pendulum

It -would have been- a great name, if the effect was active only on pendulums, but due to people's demand I decided it should now also affect pillars and marks.

P.S
How about "Stagnation" targeting a random player? It would make people think twice before destroying it. Even though it would fit better to entropy, I still think it's a great idea.

Edit:
Yay, 30 posts.
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

Offline freemod1espilon

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516089#msg516089
« Reply #15 on: June 28, 2012, 02:28:47 pm »
Now what would you use for a picture?
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Offline esran

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516090#msg516090
« Reply #16 on: June 28, 2012, 02:31:05 pm »
i like stagnation, but it think it should delay for at most 2 turns, and i think 1 turn is plenty.

Offline OldTrees

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516107#msg516107
« Reply #17 on: June 28, 2012, 03:32:59 pm »
Instead of stagnation, merely delay the pillar stacks for 3 turns when destroyed
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Offline esran

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516137#msg516137
« Reply #18 on: June 28, 2012, 04:50:12 pm »
i thought this card effected both players. if you can ues it to delay your enemies pilalrs for 3 turns it seems abusable.

Offline SpineAppleTopic starter

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516335#msg516335
« Reply #19 on: June 29, 2012, 06:57:49 am »
Instead of stagnation, merely delay the pillar stacks for 3 turns when destroyed
Okay. Maybe that. How am I supposed to fit all the text in one little square? So far it's
"Double pillar and mark production for 3 turns. Pendulums provide both types of quanta while in play. Active for both players. Delay all pillars/pendulums for 2 turns if destroyed." (I decided 2 now.) All this can't fit in a single card. What am I supposed to do?

Now what would you use for a picture?

Some kind of random art I find/get offered. Why, are you willing to draw something?
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

Offline OldTrees

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516413#msg516413
« Reply #20 on: June 29, 2012, 03:10:31 pm »
Instead of stagnation, merely delay the pillar stacks for 3 turns when destroyed
Okay. Maybe that. How am I supposed to fit all the text in one little square? So far it's
"Double pillar and mark production for 3 turns. Pendulums provide both types of quanta while in play. Active for both players. Delay all pillars/pendulums for 2 turns if destroyed." (I decided 2 now.) All this can't fit in a single card. What am I supposed to do?
"Double quanta production from pillars for both players for 3 turns. Delay pillars for 2 turns when destroyed."
The pendulums and marks are implied. The pendulums providing both types is something to mention in the notes. It should be considered sufficiently implied. The "for both players" can also be implied but should be included if it fits.
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Offline SpineAppleTopic starter

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516743#msg516743
« Reply #21 on: June 30, 2012, 03:37:24 pm »
Instead of stagnation, merely delay the pillar stacks for 3 turns when destroyed
Okay. Maybe that. How am I supposed to fit all the text in one little square? So far it's
"Double pillar and mark production for 3 turns. Pendulums provide both types of quanta while in play. Active for both players. Delay all pillars/pendulums for 2 turns if destroyed." (I decided 2 now.) All this can't fit in a single card. What am I supposed to do?
"Double quanta production from pillars for both players for 3 turns. Delay pillars for 2 turns when destroyed."
The pendulums and marks are implied. The pendulums providing both types is something to mention in the notes. It should be considered sufficiently implied. The "for both players" can also be implied but should be included if it fits.
Alright then. Looks good. I'll post this in the (smithy?) tomorrow if I don't get any new ideas. Can't wait to see what people will think about it.
Oh, one last thing.
Where am I supposed to get the art  from now?
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516754#msg516754
« Reply #22 on: June 30, 2012, 04:09:00 pm »
Instead of stagnation, merely delay the pillar stacks for 3 turns when destroyed
Okay. Maybe that. How am I supposed to fit all the text in one little square? So far it's
"Double pillar and mark production for 3 turns. Pendulums provide both types of quanta while in play. Active for both players. Delay all pillars/pendulums for 2 turns if destroyed." (I decided 2 now.) All this can't fit in a single card. What am I supposed to do?
"Double quanta production from pillars for both players for 3 turns. Delay pillars for 2 turns when destroyed."
The pendulums and marks are implied. The pendulums providing both types is something to mention in the notes. It should be considered sufficiently implied. The "for both players" can also be implied but should be included if it fits.
Alright then. Looks good. I'll post this in the (smithy?) tomorrow if I don't get any new ideas. Can't wait to see what people will think about it.
Oh, one last thing.
Where am I supposed to get the art  from now?
Make some yourself.
OR
Find some on a site that gives you explicit permission to use the art even for commercial purposes.
OR
Find a forum member willing to make some art for you.

PS: Google images is not a valid source
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Offline freemod1espilon

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg516802#msg516802
« Reply #23 on: June 30, 2012, 08:05:36 pm »
I cannot draw for my life spine apple the best I could do would be a random scribble
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anything
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