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Offline SpineAppleTopic starter

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A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg514216#msg514216
« on: June 23, 2012, 05:01:53 pm »
What the subject says.
It would cost 5 random quanta and last 3 turns. It can be stolen or destroyed. Does not stack.
Suggestions?
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

Offline Rutarete

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg514254#msg514254
« Reply #1 on: June 23, 2012, 06:15:18 pm »
This is... intriguing. But what to call it? Once you come up with a name, you should make a thread for it in the main CIA board. The idea seems pretty much fleshed out.
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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg514288#msg514288
« Reply #2 on: June 23, 2012, 07:38:18 pm »
Double the quanta produced by Pillars / Pendulums and Marks. If a Pendulum then 1 of each is produced.

Perhaps have a low cost but benefit both players?
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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg514292#msg514292
« Reply #3 on: June 23, 2012, 07:43:13 pm »
Double the quanta produced by Pillars / Pendulums and Marks. If a Pendulum then 1 of each is produced.

Perhaps have a low cost but benefit both players?

This. Maybe call it something like "Production". (Maybe just a place holder so it can be submitted to CIA)
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Offline SpineAppleTopic starter

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515188#msg515188
« Reply #4 on: June 26, 2012, 08:57:08 am »
Double the quanta produced by Pillars / Pendulums and Marks. If a Pendulum then 1 of each is produced.

Perhaps have a low cost but benefit both players?

This. Maybe call it something like "Production". (Maybe just a place holder so it can be submitted to CIA)
Benefitting both players... That seems like a good way to speed up the game. What would happen if each player played one? It should act like nightfall IMO.
But I can't think of a good name for it. Production seems awkward. Hmm, anyone, an idea for that?
Maybe something like "Multitasking", but it still wouldn't fit in the Elements terminology-verse.
We need a fancy, big word for that. Bring on the dictionary!
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

Offline esran

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515318#msg515318
« Reply #5 on: June 26, 2012, 06:02:58 pm »
my take on this
double time
5 :time
pillars and pendulums and marks work twice as fast

feel free to take or modify this, its just my take on your idea which BTW looks really good.

Offline SpineAppleTopic starter

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515682#msg515682
« Reply #6 on: June 27, 2012, 09:10:02 am »
my take on this
double time
5 :time
pillars and pendulums and marks work twice as fast

feel free to take or modify this, its just my take on your idea which BTW looks really good.
I was thinking about 5 random quanta but time makes sense too, come to think of it.
*I take 2 minutes to ponder over that here*
Time it is.
Ok. So 5  :time, acts like nightfall, lasts 3 turns. Can be stolen/deflagged/destroyed. Does not stack.
I need a name now. Double time seems kind of alright, I'll pick it if nobody comes up with a better name.
And when I eventually decide upon a name, what do I do? Where do I post my idea? What do I do about the card art thing? I can't do it myself =|
« Last Edit: June 27, 2012, 09:11:43 am by SpineApple »
There is no "Big Crunch". The very idea of it is idiotic. If the expansion of the universe, caused by the big bang, is, in fact, what causes the flow of time, how would the big bang happen in the first place, without the universe expanding, thus time not flowing in any particular direction?

Offline Annele

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515688#msg515688
« Reply #7 on: June 27, 2012, 09:21:11 am »
my take on this
double time
5 :time
pillars and pendulums and marks work twice as fast

feel free to take or modify this, its just my take on your idea which BTW looks really good.
I was thinking about 5 random quanta but time makes sense too, come to think of it.
*I take 2 minutes to ponder over that here*
Time it is.
Ok. So 5  :time, acts like nightfall, lasts 3 turns. Can be stolen/deflagged/destroyed. Does not stack.
I need a name now. Double time seems kind of alright, I'll pick it if nobody comes up with a better name.
And when I eventually decide upon a name, what do I do? Where do I post my idea? What do I do about the card art thing? I can't do it myself =|

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Offline freemod1espilon

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515714#msg515714
« Reply #8 on: June 27, 2012, 01:10:55 pm »
Thematically when my father has to work twice as long he generally gets a small break after so as an idea after the card expires or is destroyed pillars and pendulums will not produce quanta for a short time
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Offline Neicul

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515715#msg515715
« Reply #9 on: June 27, 2012, 01:24:18 pm »
i would suggest "Quantum Factory" as a name. sounds good and fits to the theme^^
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Offline dspn23

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515716#msg515716
« Reply #10 on: June 27, 2012, 01:35:50 pm »
all those ideas sound good
i think something as 5 :time double quanta production
once destroyed pilars/pendulums/marks don't produce quanta for 2 turns
(this version i think of it would not be selfdestroyed. it would have to be destroyed via PC or earthquake :D

Offline esran

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Re: A card that makes pendulums provide quanta from both elements in the same turn? https://elementscommunity.org/forum/index.php?topic=41486.msg515758#msg515758
« Reply #11 on: June 27, 2012, 04:19:53 pm »
earthquake wouldnt hit this since its not a pillar.

 

blarg: