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Offline Dm

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Re: Zombie0's FG farming deck, feedback please :D https://elementscommunity.org/forum/index.php?topic=16224.msg214477#msg214477
« Reply #108 on: December 01, 2010, 06:15:24 pm »
The problem with bonewall is you have to have the oty, a fire storm (ideally) and everything inbetween to get it to high numbers. Permafrost is better as it costs less, doesn't needs a combo, and has freeze.

For me, it's a tie between permafrost and bonewall. Also, jade shield is auto win against octane, because after that you omnom on his critters slowly.

Offline pikachufan2164

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Re: Zombie0's FG farming deck, feedback please :D https://elementscommunity.org/forum/index.php?topic=16224.msg214481#msg214481
« Reply #109 on: December 01, 2010, 06:31:06 pm »
From your build on the previous page, you'll need to have an early-game shield to supplement the Shards in helping you survive. I recommend Fog Shield, since 1 :air is not going to hurt how how quickly FFQ comes out.

I would go:
- 1 Phase Shield
- 1 Rain of Fire
- 1 Fallen Druid
- 1 Bone Wall
+ 1 Otyugh
+ 1 Permafrost Shield
+ 1 Fog Shield

Also consider using a few Sundials (I prefer unupped, since your mark is :time, and it doesn't interfere with automulligan) for some more early-game stall, and reducing the number of towers to 13~14 or so.

Take a look at Can Haz Moar Drawz (http://elementscommunity.org/forum/index.php/topic,11062.0.html) for some inspiration on how to modify your Timebow.
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Offline zombie0Topic starter

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Re: Zombie0's FG farming deck, feedback please :D https://elementscommunity.org/forum/index.php?topic=16224.msg214524#msg214524
« Reply #110 on: December 01, 2010, 07:50:19 pm »
the issue isnt fog shield costing 1, the issue is fog shield being a 1/xx chance of showing up.  raises the problem that we either need it early (aka multiple copies) because we die a gruesome death without it (but end up clunky-ing up the deck) OR we survive without it most games and it ends up being a wasted card we dont need at all.

zanz is a brilliant guy, quantum cost goes like

7-useful all game, lots of situations.  expensive
5-useful for a few turns or powerful in specific situations
3-useful for a couple turns, very specific unless upkeep cost
1-one shot useful


maybe all the good decks are already made, based on the current cards.  just tried to cast a line in the deckmaking pool, hoping for one more big catch.  i swear the deck did far better before i kept track, but since it has performance anxiety ill just go back to personal testing.  thanks everyone for the input, but at this point the thread just wants to talk about that name-brand time deck that draws a lot.  "make your deck just like that deck, that deck is awesome"

rather preserve my personal inspiration instead of copying someone elses deck, honestly

personal thanks to dm1321.  your feedback has been the most consistently encouraging, with focus on gameplay mechanics and card abilities more than deck structure.  its been really fun testing "this idea/card is really awesome, lets try to make it work!".  props, thank you
Zombie0 gives 110 percent whenever he's in the arena. He's a team player who delivers both offensively and defensively. He has no idea what a Quantum is.

 

anything
blarg: