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lantril

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week old player, first self made deck, please critique :) https://elementscommunity.org/forum/index.php?topic=7185.msg77720#msg77720
« on: May 29, 2010, 11:53:00 pm »
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4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 55u 55u 590 590 5c1 5c1 5f6 5f6 5f6 5if 5if 5lc 5lg 5on 5on 5rk 5rk 61q
This is my first self made pvp deck after a bit of messing with mono fire to farm a little gold.

Its not doing too bad. I do ok usually if I draw a couple of novas early.

Plan is to play early pumpable creatures or werewolves which are big enough quickly enough to avoid fire direct damage spells and being eaten.

Early poison is nice and the permanent control of deflag seems to work well.

Reverse time for expensive nasties.

I would love some input as to any possible mods.

Im not that happy with the white cards really but I dont really know what to put in their place.

thanks in advance :)

EDIT - Mark is fire, not showing for some reason

icybraker

  • Guest
Re: week old player, first self made deck, please critique :) https://elementscommunity.org/forum/index.php?topic=7185.msg77729#msg77729
« Reply #1 on: May 30, 2010, 12:07:43 am »
A pretty cool-looking deck. ;)

My first impression is that it's low on quanta. You definitely need more than 2 Quantum Pillars, especially considering that your Novas are unupped. 5 or 6 pillars are ideal. But what are you going to take out? Let's take a look at quanta usage.

4 :entropy
2 :death
4 :gravity
6 :earth
4 :life
6 :fire + Ablaze ability
4 :water + Growth ability
2 :light
4 :air
6 :time
4 :darkness
2 :aether

Overall, you're high on :earth :fire :water :time. This is what I would do:

-1 Graboid
-1 Deflagration
-1 Mind Flayer
-1 Reverse Time
+3 Quantum Pillar
+1 Lightning

I removed 1 card each from heavy elements to allow for 3 more pillars. You've lost a bit of creature control by dropping the Mind Flayer and Reverse Time, so I put in 1 more Lightning. 2 :aether for 5 damage? Yes please!

As for the light cards... yes, they are weak, and I would take a Blessing instead.

-1 Holy Light
-1 Reflective Shield
-1 Shockwave
+1 Blessing
+1 Fog Shield

I got rid of the :light cards to add a Blessing, but I had 1 less card and I still needed to add in a shield. Fog Shield is very useful because it's cheap and still blocks a lot, so I put it in. However, :air was now heavy, so I dropped a Shockwave for an Arsenic, a very useful weapon. If you don't have an Arsenic, take another Quantum Pillar.

Hope this helps.
+1 Arsenic

lantril

  • Guest
Re: week old player, first self made deck, please critique :) https://elementscommunity.org/forum/index.php?topic=7185.msg77784#msg77784
« Reply #2 on: May 30, 2010, 01:03:58 am »
Thanks for the input there.

Couldnt quite bring myself to make all the changes you mentioned but a few have gone in now.

I added the 2nd lighting, the blessing and a couple of pillars and took out a mindflayer, reflective shield, holy light and a reverse time.

Im winning 8 out of 10 atm in pvp so I think this will make things even smoother.

Funniest thing about this deck is  how when I get a good draw, win the toss and lay down a lycan, forest spirit and fire eater before they have even played a card.  Very often when that happens they dont even bother to stay to play a card lol.




hello5666

  • Guest
Re: week old player, first self made deck, please critique :) https://elementscommunity.org/forum/index.php?topic=7185.msg77785#msg77785
« Reply #3 on: May 30, 2010, 01:04:22 am »
More quantum pillars would be good.

unionruler

  • Guest
Re: week old player, first self made deck, please critique :) https://elementscommunity.org/forum/index.php?topic=7185.msg78104#msg78104
« Reply #4 on: May 30, 2010, 02:50:08 pm »
Cool, week old and you're already playing rainbow weenies, well sort of. Now let's look at the deck:

2 Quantum Pillars is not going to lead you anywhere--it would be nice to have say 5 or 6 of them. Now I'm gonna do a major overhaul of the executive portion of the deck:

+6 quantum pillars, -1 holy light, -1 reflective shield, -2 mind flayer, -2 graviton firemaster, -2 poison, -2 shockwave

That leaves me with room to add 4 cards. I feel that maybe reverse times should be the main creature control available, so why not  :time mark?

+1 reverse time, +1 blessing, +1 flesh spider, +1 vampire stiletto

Maybe that'd work better? Just my 2 cents worth.

 

anything
blarg: