I know you're saying:"you already just made a deck! Why are you making another?" Well I'll tell you why cause 1: I could afford it (now THAT comes once in a :life time for me or something I'm always complaining about lack of :electrum, and now I'm complaining about too much :electrum..... Gee this is some PARALLEL UNIVERSE! (pun intended))
2: my Pharaoh deck was rocking my socks so I NEEDED (not WANTED, NEEDED) to make another deck
so here is the deck, I LOVE IT! (ba da ba ba ba I'm loving it :)) ) but it needs a lot of work...
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5om 5om 5p0 5pu 5pu 5pu 5pu 5pu 5pu 61o 61o 61o 61o 61o 61o 61o 61o 61o 61r 61s 61s 61s 61s 61t 61u 61v 61v 620 620 621 621 621 622 624 624 624 8po
Yeah I know I'm a lucky dude. here, take some of it ;D
Strategy is simple: play blue nymph, Quint, generate unstable gas ignite
immortallity creatures are there so not all of my creatures die.
Guess I could throw wings in there and web airborne creatures...
SUGGESTIONS? COMMENTS? CONCERNS? QUESTIONS?
EDIT: I made some changes to the deck added some strategies
Here it is. PLEASE post suggestions on how to make the deck better! :( (That's why it's here in the deck help section!)
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5oc 5oc 5oc 5oc 5oc 5oc 5og 5om 5om 5p0 5pu 5pu 5pu 61o 61o 61o 61o 61o 61o 61o 61o 61s 61s 61s 61s 61t 61t 61t 61u 61v 61v 620 620 621 621 621 624 624 624 63a 63a 63a 8po
Strategy: Play Blue Nymph and Quint it, generate Unstable Gas, Ignite it.
Immortality creatures are there so UG (Unstable Gas) doesn't kill them
Dim Shields, Fog shield and Silence are there to stall until you get the cards you need.
I added Wind Pillars 'cause I wasn't getting enough :air quanta.
I like the deck, I built several around my nymphs. This is just opinions, but IMO, the best ways to run it quanta wise are more like this
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5gi 5gi 5gi 5gi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 8pu
or like this
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5f9 5f9 5f9 61o 61o 61o 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pr
they seem a little more stable to me at least (the pillar/pend counts are made up)
One of my favourite thing about air/aether duo is that you can in fact pack spiders and wings for 5 turn shields, providing some sort of defense while you draw cards.
So, this is what I might have come up with on my own with this concept
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5gi 5gi 5gi 5gi 5oc 5oc 5oc 5om 5om 5oo 5oo 5oo 5oo 5p0 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61r 61r 61u 620 620 620 621 621 621 8pu
of course, this ignores many of the elements present in your deck, and might not be as fun to play (like fractals/dragons/silences)
With 3 elements, there is a lot of room for customisation, deflags (kind of reccommended), shockwaves (not really reccommended), thunderstorms (lol)
I hope something I posted here helped you out somehow, keep right on making decks that you want to!!! (Best way to really get the most from the game)