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Offline traceurlingTopic starter

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Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068918#msg1068918
« on: May 10, 2013, 05:56:03 pm »
Hey guys so I'm working on getting this lava golem deck finished, nothing groundbreaking just need help optimizing its efficiency for grinding...comments on quanta balance, CC/PC, etc. are appreciated, just anything that lets me grind faster :D

I mainly use this in PvP1, and Level 3...when I get more upped cards I'll start using it against Silver/Gold Arena...

Also, what's the order of which card I should upgrade first? As well as would SoB be worth adding in when I get it?

Hover over cards for details, click for permalink
Deck import code : [Select]
4t4 58u 58u 58u 58u 58u 58u 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5og 7dp 8pm


Thanks!
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Offline omegareaper7

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068927#msg1068927
« Reply #1 on: May 10, 2013, 06:15:17 pm »
Hey guys so I'm working on getting this lava golem deck finished, nothing groundbreaking just need help optimizing its efficiency for grinding...comments on quanta balance, CC/PC, etc. are appreciated, just anything that lets me grind faster :D

I mainly use this in PvP1, and Level 3...when I get more upped cards I'll start using it against Silver/Gold Arena...

Also, what's the order of which card I should upgrade first? As well as would SoB be worth adding in when I get it?

Hover over cards for details, click for permalink
Deck import code : [Select]
4t4 58u 58u 58u 58u 58u 58u 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5og 7dp 8pm


Thanks!
First off, hammer > short sword. 1 more damage isn't a lot, but its well worth it.
Second, you can probably drop a pillar or two for phoenixes.
3rd, photons are faster then gnome riders unupped. getting out first turn is much more beneficial then second.
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Offline traceurlingTopic starter

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068930#msg1068930
« Reply #2 on: May 10, 2013, 06:18:08 pm »
Hey guys so I'm working on getting this lava golem deck finished, nothing groundbreaking just need help optimizing its efficiency for grinding...comments on quanta balance, CC/PC, etc. are appreciated, just anything that lets me grind faster :D

I mainly use this in PvP1, and Level 3...when I get more upped cards I'll start using it against Silver/Gold Arena...

Also, what's the order of which card I should upgrade first? As well as would SoB be worth adding in when I get it?

Hover over cards for details, click for permalink
Deck import code : [Select]
4t4 58u 58u 58u 58u 58u 58u 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5og 7dp 8pm


Thanks!
First off, hammer > short sword. 1 more damage isn't a lot, but its well worth it.
Second, you can probably drop a pillar or two for phoenixes.
3rd, photons are faster then gnome riders unupped. getting out first turn is much more beneficial then second.
Thanks :D Damn Ive been meaning to change out for a hammer but I forgot about it TT^TT if i change out the gnomes, will I still have enough earth generation? Also would upped ash eaters or gnomes be more ideal later on? Hey omega I feel like I remember you...kongregate? Maybe like 2-4 years ago? I think my user was emodarthvader or asiantraceur then :\
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Offline Higurashi

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068937#msg1068937
« Reply #3 on: May 10, 2013, 06:37:06 pm »
5 pillars is standard with 2 Phoenixes. 6 if you're packing two Dragons. That's when against AI3 though.

In PvP1 your build makes perfect sense. Bolts over more offence makes sense since you want some CC in PvP1. Because you have 6 pillars and 5 Immos unlike the opposite, which is more normal, you can accumulate more mid-game quanta, and that justifies Bolts over Rage Pots.

Vamp Stiletto > Hammer > Short Sword (another Phoenix works too because of how much mid-game quanta you'll have, but I wouldn't do it with only 5 Immos).
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Offline traceurlingTopic starter

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068977#msg1068977
« Reply #4 on: May 10, 2013, 09:04:18 pm »
I have 6 immolations, you discounted the cremation... :) thanks that analysis helps, I'm not just trying to find out what is better, but also why it is better :)
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Offline Kress

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068978#msg1068978
« Reply #5 on: May 10, 2013, 09:22:28 pm »
i would suggest a little more rainbow aspects. but not too much. just some to help your golems NOT die quickly. maybe a quint or 2 and/or momentums. i dont think there's much more terrifying than an UNKILLABLE lava golem

Offline omegareaper7

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1068983#msg1068983
« Reply #6 on: May 10, 2013, 09:53:41 pm »
I have been around a while, yes.
As for the quanta: If your concerned about it, swapping a pillar or few for pendulums might solve that entirely. But if my experiences with immo rushes hold true, the game should end most of the time before that becomes a real issue.
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Offline Higurashi

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Re: Help Optimizing Lava Golem Rush https://elementscommunity.org/forum/index.php?topic=49142.msg1069127#msg1069127
« Reply #7 on: May 11, 2013, 06:44:36 am »
Ah yes, missed that one. No matter, the 6 pillars instead of just 5 is what matters.
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anything
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