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[deck]6rt 6rt 710 710 710 710 710 710 710 710 710 710 710 710 715 715 715 715 715 715 717 717 717 718 718 718 718 718 718 719 719 71a 71a 71a 71a 71a 71a 71b 71b 71b 71b 71b 71b 71c 71c 71c 71c 71c 71f 71f 8pk[/deck]
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6rt 6rt 710 710 710 710 710 710 710 710 710 710 710 710 715 715 715 715 715 715 717 717 717 718 718 718 718 718 718 719 719 71a 71a 71a 71a 71a 71a 71b 71b 71b 71b 71b 71b 71c 71c 71c 71c 71c 71f 71f 8pk
It HUGE and has lot's of dead cards and not a big strategy at all. Only 2 SoSas won't make any difference, sam as that lonely soul catchers.
Also, 5 shields and 5 Arsenics are absolutely dead cards and you will have to discard them all in late game.
You have 5 graveyards and not enough CC to make a big skele spam. Also you have no strategy with that spammed skeles and a shield would break them all.
Skull buckers and bone walls can't be played at the same time and you will have to discard one of them ot just put one over the other one. I would recommend you keep just 2 bucklers