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Deck Ideas => Deck Help => Topic started by: Gandora on January 13, 2012, 10:20:06 am

Title: Voodoo's Universe
Post by: Gandora on January 13, 2012, 10:20:06 am
by Gandora
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5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 7dr 7gp 7gq 7js 7k2 7tg 80b 80b 80b 80b 80b 80b 8pu


The idea was to deal 16 dmg to the voodoo doll and then TU it 6 times. (7*16 = 112 dmg)
5 TU are enough, if the doll itself can attack after the use of rage elixier. (6*16 + 6 = 96 + 6 = 102)

It came to mind to add a weapon, so that if you draw it early, even less TU are needed.

I still have problems with stalling. I tried some variations with Hourglasses/Precognitions.
But drawing too much sometimes leaded to a deckout while not having my 36 aether quantum.
And if I chain Phase Shields it's even harder to get those 36 aether.

The ? is a SoSe... but it's just because nothing better came to mind xP

Suggestions/Feedback is really demanded  :)
Title: Re: Voodoo's Universe
Post by: Djhopper :) on January 13, 2012, 05:50:03 pm
It's not the best OTK strategy, but I guess it works to a certain extent, so I'll try to improve it a little.

by Djhopper :)
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4vj 4vj 4vj 5rp 5rp 5rp 5rp 5rp 5rp 7dr 7js 7la 7la 7la 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7tg 80b 80b 80b 80b 80b 80b 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8ps


Faster quanta using aether pendulums means you can afford to draw crazily fast too. You really didn't need all those towers when the only non-aether quanta you needed was 2 :darkness and 3 :fire

Title: Re: Voodoo's Universe
Post by: Gandora on January 14, 2012, 12:53:34 am
Thanks, it really works better now :D
I was thinking to add a sanctuary to prevent my quanta be stolen by BH.
Also I have to correct my maths. TU the doll, will not leave me with one critter.
So actually 4 TU are enough: 5 * 16 + 5 * 6 = 80 + 30 = 110 dmg. (1 original, 4 copies)
Thanks again for your help, great job :D
Title: Re: Voodoo's Universe
Post by: eaglgenes101 on January 16, 2012, 04:59:32 am
And while you're at it, toss in a few more voodoo dolls. If that single doll buries itself into the bottom of the deck, you're screwed.
Title: Re: Voodoo's Universe
Post by: Djhopper :) on January 16, 2012, 04:58:41 pm
And while you're at it, toss in a few more voodoo dolls. If that single doll buries itself into the bottom of the deck, you're screwed.
It is an OTK (One Turn Kill) deck. If the doll is on the bottom, then it draws through and pulls of the combo regardless.
Title: Re: Voodoo's Universe
Post by: Chapuz on January 28, 2012, 02:32:28 am
I have resently made 2 Voodoo OTK decks, take a look to Dazzling Dolls (http://elementscommunity.org/forum/index.php/topic,35597.msg478781#msg478781) and The Puppeteer (http://elementscommunity.org/forum/index.php/topic,35596)! They rock in PVP 1.
Title: Re: Voodoo's Universe
Post by: furballdn on January 28, 2012, 02:33:26 am
If you're going for a weapon, arsenic would be a great choice.
Title: Re: Voodoo's Universe
Post by: vile on January 28, 2012, 03:02:21 am
Awesome
Title: Re: Voodoo's Universe
Post by: UnderneathTheLens on January 28, 2012, 03:17:32 am
It's not the best OTK strategy, but I guess it works to a certain extent, so I'll try to improve it a little.

by DarkGDude
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4vj 4vj 4vj 5rp 5rp 5rp 5rp 5rp 5rp 7dr 7js 7la 7la 7la 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7tg 80b 80b 80b 80b 80b 80b 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8ps


Faster quanta using aether pendulums means you can afford to draw crazily fast too. You really didn't need all those towers when the only non-aether quanta you needed was 2 :darkness and 3 :fire
Umm... why unupped dials? I don't really think mulligan will do much here.
blarg: Gandora,DarkGDude