Hover over cards for details, click for permalink
5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 7dr 7gp 7gq 7js 7k2 7tg 80b 80b 80b 80b 80b 80b 8pu
The idea was to deal 16 dmg to the voodoo doll and then TU it 6 times. (7*16 = 112 dmg)
5 TU are enough, if the doll itself can attack after the use of rage elixier. (6*16 + 6 = 96 + 6 = 102)
It came to mind to add a weapon, so that if you draw it early, even less TU are needed.
I still have problems with stalling. I tried some variations with Hourglasses/Precognitions.
But drawing too much sometimes leaded to a deckout while not having my 36 aether quantum.
And if I chain Phase Shields it's even harder to get those 36 aether.
The ? is a SoSe... but it's just because nothing better came to mind xP
Suggestions/Feedback is really demanded :)
It's not the best OTK strategy, but I guess it works to a certain extent, so I'll try to improve it a little.
Hover over cards for details, click for permalink
4vj 4vj 4vj 5rp 5rp 5rp 5rp 5rp 5rp 7dr 7js 7la 7la 7la 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7tg 80b 80b 80b 80b 80b 80b 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8ps
Faster quanta using aether pendulums means you can afford to draw crazily fast too. You really didn't need all those towers when the only non-aether quanta you needed was 2 :darkness and 3 :fire