Hi Everyone, this is my first thread. I read the rules and will try to follow them as closely as possible
![Azn ^-^](https://elementscommunity.org/forum/Smileys/solosmileys/azn.gif)
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The ObjectiveThe point of this deck is to try to make an unupped FG deck (Because I'm poor and also the idea intrigues me very much. Whats better then a challenge? I 've used the Antimatter Liquid Shadow deck to farm FGS pretty useful but very boring)
The Deck: Hover over cards for details, click for permalink
5ia 5ia 5if 5if 5if 5ig 5jm 5jm 5jm 5jm 5jm 5rl 5rl 5rl 5rl 5rl 5rm 5rm 5rm 5rn 5rn 5rn 5ro 5s4 61o 61r 61r 61r 61r 61r 61t 61t 61t 61t 61t 61t 621 621 621 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 7q5 80b 8ps
Deck Weakness I know this is really tough but I've been experimenting with many decks and this one is really close to doing what I want.
I've won like 1/6 so far. I just need help figuring out whats missing and its very weak versus rush because all the cards need alot of Quanta and also its very weak
when the FG has alot of permanent control with Steal/Explosion/Earthquake.
Also I think having the Lobotimizer weapon would help me get rid of the water element from my deck, however I'm having a hard time getting the darned card
Deck StrengthsOnce this deck gets going its very powerful. Generally Speaking FGs have monstrous 25/20 (dmg/def) type monsters by late. IF i can make it to that point I can
generally Quint my own anubis then Parallel Uni whatever the most powerful creature out there is. or Just multiple Dragons even works pretty well. Also with many
draws I get to get my dimensional shields pretty easily and they tend to provide good defense. With Mind flayer/immortality I get to defend against most annoying
abilities.
Let me know what everyone thinks please
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)