*Author

Offline Blasting-Light

  • Full Member
  • ***
  • Posts: 256
  • Reputation Power: 3
  • Blasting-Light is a Spark waiting for a buff.
  • Boom HEADSHOT.
Re: trio- water/fire/air https://elementscommunity.org/forum/index.php?topic=14088.msg179784#msg179784
« Reply #12 on: October 19, 2010, 02:37:51 pm »
Black holes are more ineffective against mono/duo/trio decks, they were created to screw up rainbows that needed cards of all elements  :P 
> ayoth, thanks for the input ^^ i'll try it out
I was trying to say that the more diferent quanta you have, the more power your opponent gets,  :P

ayoth

  • Guest
Re: trio- water/fire/air https://elementscommunity.org/forum/index.php?topic=14088.msg180279#msg180279
« Reply #13 on: October 20, 2010, 04:05:15 am »
Black holes are more ineffective against mono/duo/trio decks, they were created to screw up rainbows that needed cards of all elements  :P 
> ayoth, thanks for the input ^^ i'll try it out
Your welcome. Also, I tried to do T50's with a black hole deck, at it worked wonders. I forgot the deck now and I already sold my gravity nymph (I was stupid back then and this was before I knew this forum was made), but it worked very well because most of the time the T50's have to farm FG's like hell just to stay in the T50. So there were lots of rainbows; and BH ftw.

reberth

  • Guest
Re: trio- water/fire/air https://elementscommunity.org/forum/index.php?topic=14088.msg180330#msg180330
« Reply #14 on: October 20, 2010, 06:21:01 am »
I put in the toadfishes for CC, and the deck you proposed has a bit less CC than i would've liked, only coming from the fire nymphs. I also usually run out of fire quanta quickly due to both steam machines and rage leeching from it, but i think your deck works a helluva lot better than my old one so ty ^^

ayoth

  • Guest
Re: trio- water/fire/air https://elementscommunity.org/forum/index.php?topic=14088.msg180364#msg180364
« Reply #15 on: October 20, 2010, 08:11:31 am »
I put in the toadfishes for CC, and the deck you proposed has a bit less CC than i would've liked, only coming from the fire nymphs. I also usually run out of fire quanta quickly due to both steam machines and rage leeching from it, but i think your deck works a helluva lot better than my old one so ty ^^
Hey, I actually never even thought about CC... My idea was to actually kill the enemy before too many monsters are even summoned, so it'll be a rush deck. So... I only thought of keeping the Air Pendulums for nymphs and I wasn't clever enough to think about fire nymphs. If you want to change it, maybe change 3 Air Pendulums to Fire Pillars.

 

anything
blarg: