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nevers7

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Trio-Air-Light-Life Deck for AI3 Farming--in desparate need of help!!! https://elementscommunity.org/forum/index.php?topic=22431.msg284673#msg284673
« on: March 06, 2011, 02:25:17 pm »
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5c6 5cg 5de 5de 5de 5lf 5lf 5lj 5lk 5lk 5ls 5mq 5mq 5mq 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oe 5oe 5of 5of 5oj 5oj 5oj 5ol 5ol 5on 5on 5op 5op 61p 61p 61p 61p
This deck, while fairly well balanced (in my opinion), has trouble defeating any and all AI3 opponents.  Any and all help would be greatly appreciated!!!

Offline omegareaper7

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Re: Trio-Air-Light-Life Deck for AI3 Farming--in desparate need of help!!! https://elementscommunity.org/forum/index.php?topic=22431.msg284710#msg284710
« Reply #1 on: March 06, 2011, 03:36:19 pm »
First off, take out the sparks, they do nothing for the deck.
I see little point in the white nymph or luciferin either, you only have two creatures they work on, lose them and the light pendulums.
Your air generation is to high while your life is to low. switch to mark of life, take out all life pendulums. 7 to 10 air pillars switched for air pendulums.
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nevers7

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Re: Trio-Air-Light-Life Deck for AI3 Farming--in desparate need of help!!! https://elementscommunity.org/forum/index.php?topic=22431.msg285012#msg285012
« Reply #2 on: March 06, 2011, 10:32:10 pm »
First off, take out the sparks, they do nothing for the deck.
I see little point in the white nymph or luciferin either, you only have two creatures they work on, lose them and the light pendulums.
Your air generation is to high while your life is to low. switch to mark of life, take out all life pendulums. 7 to 10 air pillars switched for air pendulums.
I followed your advice (sort of), and will test it out, i may yet end up completely following your advice.  Thank you very much for your help!!

nevers7

Offline Newbiecake

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Re: Trio-Air-Light-Life Deck for AI3 Farming--in desparate need of help!!! https://elementscommunity.org/forum/index.php?topic=22431.msg374589#msg374589
« Reply #3 on: August 02, 2011, 01:59:00 am »
I think the Life and Light Pendulums are unnecessary, because you will have more than enough Life and Air quanta to spare if you switch those Wind Pillars to Pendulums instead. Also, 3 FFQs are not enough to fulfill its role to fill up the baord with Fireflies to put the Hope shields to their fullest extent. You should put 6 in there instead of 3. I see what you're doing with Sparks: Sky Blitz them for 6 damage each. However, that's not a lot of damage compared to what those Fireflies that you spawn can be doing. A board full od Queens and Fireflies can do 69 damage, and when Sky Blitzed it will one hit ko a non-false god opponent. Who doesn't like that now? :) I think you can put in some Empathic Bonds in your deck to synergize with the abundant creatures on your board. Nice healing once your FFQ gets going and spawns Fireflies. The thing I like about FFQ decks is that it has the potential to overwhlem an opponent even if they try stalling you, as well as excellent healing to spare, and finally immunity to any damage with a Hope shield up (if the opponent doesn't have extremely high damaging creatures that can get bigger than the Hope that is, such as creatures with Growth or Ablaze)! Your deck fulfills these traits, therefore it can be called a decent FFQ deck! Good job nevers7 and I wish you luck as your journey through the Air element.
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