Hello hello, new poster here. The deck I am playing with is a, as the title states, semi-upped Ivalmian's Rainbow, with modifications that I may wrongly believe attempt to make up for it not being completely upgraded. The deck is as follows:
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5f8 5ro 5rp 5rp 5rp 5rp 5rp 5up 61t 621 621 621 6qq 6qq 6rn 6u0 6u3 6u6 717 717 71b 74b 74b 77i 7am 7am 7n3 7q5 7q5 7q5 7q5
I enjoy how this deck plays, and would like to keep using it. However, as you can see, it's quite a bit larger, which is a problem for starting hands. At the moment, I am barely unable to maintain electrum count from battling False Gods (without selling) with the majority of victories being EM, indicating that I am hovering around 25-30% win rate. Unfortunately, since I am unable to actually maintain electrum count when using this deck, I need to occasionally switch to my Elder deck, which is as follows:
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f7 5f7 77i 7dg 7dg 7dg 7dg 7dg 7dg 7dh 7dk 7dp 7dp 7ds 7n2
It's some sort of Fahrenheit/Firebolt thing that tends to give me a reasonable victories. It is probably not the fastest of its kind, so if you would like to give suggestions for this one as well, feel free.
But back to the main topic, my False God deck's tendency to lose electrum very very slowly, I cannot work toward upgrades, which is obviously less than optimal. I'd like some help trimming it or modifying it to push it over that barrier that will allow me to have a net gain of electrum.
My current False God victories are primarily against Neptune (almost all), Fire Queen (usually), Elidnis (usually), Ferox (almost all), Miracle (almost all), Decay (usually) and Paradox (this is borderline). I've managed to beat Gemini, Chaos Lord, Destiny, Incarnate, Morte, Scorpio on one or more occasions. These tend to be tough fights, some are tougher than others. I don't recall winning against Dream Catcher, but I probably did at some point. I don't recall winning against Obliterator, but I probably haven't. I've won precisely once against Hermes (Weird game where he was unable to play anything for a long time), Graviton (Early steal against his shield), Rainbow (I don't really know how this one happened. I was somehow able to get the proper combo going), Octane (Everything moved fast enough that I was able to start healing the damage from his Unstable Gas), Divine Glory (Really tense game, came down to the last turn when he finally broke my Bone Shield with about 7 weapons on the field and one in the weapon slot. I killed him that turn) and Osiris (Early Quinted Oty before he got more than 5 Scarabs AND early steal against his early Eternity). I've never won against Dark Matter, Eternal Phoenix or Seism, for reasons I assume are obvious.
Available in my card pool is all weapons, most of which have copies but none of which are upgraded other than the Morning Glory I got from my Divine Glory win. Other rare cards that I have seen included in this deck form that I have: 3 copies of Arctic Octopus and a Permafrost Shield because Neptune is one of the easiest FGs for this deck. Multiple Miracles, none of which are upgraded. 2 Animate weapons. 1 Explosion. A third Feral Bond. A third Graveyard. A second Firefly Queen. A Grey Nymph, which I thought I'd mention here just to tell you I had it. Thanks for your time.