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Mathaos

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg904#msg904
« on: December 15, 2009, 10:09:30 pm »

This is a deck I've been thinking about for a while now. The basic idea is to cover Fire's Defensive/Pillar dependence weakness with Enchant Artifact and Titanium/Diamond shield and augment its Destructive power with a few Earthquakes. Anyways, here's what I had in mind. note that I haven't actually used it yet, I am sticking to Mono-fire until I have enough of my fire cards upgraded (note that except in the case of the Crimson Dragons, the upgraded versions of the cards will be used if I get them).

Mark of Earth

Fire Pillar x14
Titanium x2
Earthquake x3
Enchant Artifact x3
Fire Bolt x6
Deflagration x3
Farenheit x2
Crimson Dragon x4
Rain of Fire x3

Total x40

Ultimately I'd like to keep the card total at around 35, but I don't really see much that could be removed. Can anyone else? Or have any suggestions?

JTWood

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg1154#msg1154
« Reply #1 on: December 15, 2009, 10:09:31 pm »

I tried the basic Fire/Earth deck when I first started farming (Fire Golems, no Earth Pillars).  I found Farenheit to be weak, because you're spending too many of the quantums that the weapon relies on.  It works great in monofire, but I'd think about taking it out in here.

Anonymouse

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg1391#msg1391
« Reply #2 on: December 15, 2009, 10:09:32 pm »

I've actually done Fire-Earth before, to some extent...it was more like Fire with a handful of Earth cards as support, but still...

Seems like you could go quite a while without drawing a Crimson Dragon, and if the opponent kills it...although the Farenheit is always good supporting damage.  Enchant Artifact works well with these, but maybe you should include a Fire Shield with all this, it would work well with the theme of your deck I think, delay until you kill them with Dragons...perhaps add a Plate Armor to defend these dragons a bit more...

Also, seems a bit heavy on the Rain of Fires, maybe take one of them off.

The one other thing is, although the idea of using Mark of Earth and no Earth Pillars is pretty cool, it has the weakness of mass dependence on Fire Pillars. If you can't draw any, or just draw one, you are in for a very slow game.

eNonymous

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg1676#msg1676
« Reply #3 on: December 15, 2009, 10:09:33 pm »

Why no Lava Golems?

I'd also think about Gnome Gemfinders and Brimstone Eaters (both are upgrades), plus some Immolation cards.

Anonymouse

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg1677#msg1677
« Reply #4 on: December 15, 2009, 10:09:33 pm »

I'm not sure, but my guess would be the lack of Golems is due to the Earth mark being the only Earth quanta source. (One Earth quanta per turn for each Golem, you would gain no Earth quanta with 1 Golem, and lose 1 per turn with 2 Golems)  This Earth quanta lock would of course have the upside of really powerful Golem(s), but if the opponent can reverse time...

Gnome Gemfinders, as mentioned, would help greatly in the Earth quanta crunch.  Maybe the opponent would even waste a creature control card on them, allowing you to play a dragon safely.

Mathaos

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A Fire/Earth deck I've been thinking about. https://elementscommunity.org/forum/index.php?topic=104.msg1678#msg1678
« Reply #5 on: December 15, 2009, 10:09:33 pm »

I'm not sure, but my guess would be the lack of Golems is due to the Earth mark being the only Earth quanta source. (One Earth quanta per turn for each Golem, you would gain no Earth quanta with 1 Golem, and lose 1 per turn with 2 Golems)  This Earth quanta lock would of course have the upside of really powerful Golem(s), but if the opponent can reverse time...

Gnome Gemfinders, as mentioned, would help greatly in the Earth quanta crunch.  Maybe the opponent would even waste a creature control card on them, allowing you to play a dragon safely.
What he said is mostly true. This deck is not meant to be a duo deck so much as it is meant to be a mono-fire deck with a few Earth cards to cover Fire's weaknesses and augment its destructive power. You are right about the Gemfinders though and it is definitely something I will consider.

 

anything
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