Hey Jocko. I'm trolling the Deck Help section looking for stuff to review as part of the Darkness Trials, and this deck caught my eye.
First off, good job. Darkness decks tend to get EM's quite effectively, and this deck of yours is a good example of why. It has healing + healing and for a change of pace, MOAR HEALING! It makes for a nice boost to score/electrum gains.
Actually, it might have TOO much healing. I can't help but think the antimatters could be replaced. While Antimatter is an excellent card, vanilla high attack creatures are not as much of a threat to this deck, due to all your vampiric healing. I'd rather see some control cards to help deal with less straight-forward threats. Some alternative cards that might be worth adding:
Steals: Having at least some PC is almost always helpful, especially for the many dangerous weapons and shields. Dim shields or Eternity are particularly threatening to this deck.
Lycans: cheap and effective, these offer to boost the speed and max damage of the deck, so that hopefully you can rush your opponent before they find a way to stop your daggers.
Siphon Life: It's cheap, and although it's effectiveness is limited somewhat by the small amount of quanta in this deck, It's often valuable to have some way of just killing an obnoxious critter such as a mind flayer or nymph
Personally, I tend to find 3 eclipses to be overkill, especially since this deck has so few creatures (which diminishes how valuable a blanket bonus is).
Here's an example of a more "balanced" version of the deck:
Hover over cards for details, click for permalink
6u1 6u2 6u2 6u2 6u2 6u2 6u2 7n2 7n2 7n2 7n2 7n2 7t4 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7ta 7ta 7tb 7tb 7tb 7tb 7tb 7tb 7tc 7tc 8pj
Hopefully this will be helpful, or at least good food-for-thought.