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lordprax

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Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149972#msg149972
« on: September 01, 2010, 03:29:42 am »
The basic idea of this deck is to both stall your opponent and to make him hurt
HIMSELF by either playing cards as per dune scorpion or getting him to do
naughty things to my voodoo dolls.. I know one weakness this deck can
have is that if I go against another stall deck. or if some one tries to outlast me.
Thus why i went with a 60 card deck. if anything to prevent myself from decking.
If any one has any ideas for it let me know.  the question marks are voodoo dolls and dune scorpions.

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Offline tyranim

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149976#msg149976
« Reply #1 on: September 01, 2010, 03:32:49 am »
replace the rewinds with 2 drain lifes, 2 fire bolts, a costless creature, and an eternity. you might want to replace the drain lifes with 2 protect artifacts. you might also want to replace something with a few quints
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

lordprax

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149994#msg149994
« Reply #2 on: September 01, 2010, 04:09:35 am »
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ok so I put in a couple of miracle just in case. the question marks are 6 dune scorpions and 4 voodoo dolls.

Offline tyranim

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149996#msg149996
« Reply #3 on: September 01, 2010, 04:13:05 am »
why 4 protect artifacts? you only need 2. one for the weapon, one for the towers. otherwise, it looks pretty powerful. now you just gatta test it.
also, can you tell us what all the ?'s are? its kinda hard to tell
nvm, you edited the post
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

lordprax

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149997#msg149997
« Reply #4 on: September 01, 2010, 04:13:52 am »
why 4 protect artifacts?
lol that was a misclick. let me try that again.
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there a couple PU for if they get exspecially big creatures out

Offline tyranim

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg149998#msg149998
« Reply #5 on: September 01, 2010, 04:15:05 am »
i just realized you took out the gravity pulls, they are pretty important if your opponent is creature happy
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

lordprax

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150000#msg150000
« Reply #6 on: September 01, 2010, 04:16:55 am »
lol thanks I was wondering what i was missing. I spend time making deck ideas and trying them out was working on a dif one
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again question marks are Dune scorpions and voodoo dolls

lordprax

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150004#msg150004
« Reply #7 on: September 01, 2010, 04:26:24 am »
lol well testing it I noticed one thing.. Black hole pretty makes me useless.

Offline tyranim

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150006#msg150006
« Reply #8 on: September 01, 2010, 04:33:29 am »
black hole makes almost all rainbow decks useless for the first 10 turns. after they run dry of black holes, or you just have accumulated a bunch of quanta across the board, its all good. though, if you really want to, the life reflecting shield is good if you get it out asap.
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline YawnChainHow

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150007#msg150007
« Reply #9 on: September 01, 2010, 04:35:10 am »
This deck could use a few Golden Hourglasses. The drawing power will help you get your cards out faster. Otherwise, you might die before you accomplish anything.

On a side note, if someone tries to outlast you with an Eternity rewinding a Photon, you can save a Basilisk Blood and a Voodoo Doll to freeze their Eternity when they have less than 5 cards left.

Offline tyranim

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150009#msg150009
« Reply #10 on: September 01, 2010, 04:36:14 am »
huh, that seems like a good little trick... i gatta remember that one
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

lordprax

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Re: Time for da Voodoo https://elementscommunity.org/forum/index.php?topic=12060.msg150013#msg150013
« Reply #11 on: September 01, 2010, 04:42:28 am »
what would you recommend replacing.. some of the towers and ?. Also learned that trick when testing top 50

 

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