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mathmad

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time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323371#msg323371
« on: April 30, 2011, 10:59:27 am »
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5lf 5lf 5lf 5lf 5ll 5mq 5mq 5mq 5mq 5mq 5oi 5oi 5rn 5ro 5ro 5rp 5rp 5rp 5rs 5rs 5rs 5rs 5rt 5rt 5rt 5t2 5t2 5t2 5t2 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 717 7jo 7k1 7la 8ps

i need less card, what u suggest?

Offline Jappert

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323372#msg323372
« Reply #1 on: April 30, 2011, 11:00:56 am »
When you create a post there's a brown Icon (resembles 3 cards) wich allows you to create deck images.

You can also quote my post to do this.

Code: [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5lf 5lf 5lf 5lf 5ll 5mq 5mq 5mq 5mq 5mq 5oi 5oi 5rn 5ro 5ro 5rp 5rp 5rp 5rs 5rs 5rs 5rs 5rt 5rt 5rt 5t2 5t2 5t2 5t2 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 6rq 6rq 717 7jo 7k1 7la
I would personally do the following:
- Remove the SoD's
- Remove the graveyard
- Remove all Quantum Pillars
- Remove Flying Weapon
- Remove the Morning Glory
- Remove the Anubis
- Add 5 Gravity Pendulums
- Add 2 Procrastination Shields
- Add 2 Time towers/pillars

One very important question though: what do you intend to use this deck for?

mathmad

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323373#msg323373
« Reply #2 on: April 30, 2011, 11:04:25 am »
thank you, i couldn't find it and i get printscreen :D

mathmad

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323376#msg323376
« Reply #3 on: April 30, 2011, 11:09:03 am »
I would personally do the following:
- Remove the SoD's
- Remove the graveyard
- Remove all Quantum Pillars
- Remove Flying Weapon
- Remove the Morning Glory
- Remove the Anubis
- Add 5 Gravity Pendulums
- Add 2 Procrastination Shields
- Add 2 Time towers/pillars

One very important question though: what do you intend to use this deck for?

actually, i just try different ways.
i was using light deck then i bored to that deck and make some mixes

mathmad

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323382#msg323382
« Reply #4 on: April 30, 2011, 11:23:40 am »
its better now, thank you  8)

mathmad

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323773#msg323773
« Reply #5 on: April 30, 2011, 10:24:05 pm »
wow, i beat the fake god with full hp, ty  8)

Offline ZephyrPhantom

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg323833#msg323833
« Reply #6 on: April 30, 2011, 11:45:36 pm »
One other tip - use the "Modify" button on your posts to modify your post with additional comments instead of posting multiple times.

Offline SpikeSpiegel

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg372077#msg372077
« Reply #7 on: July 27, 2011, 03:49:06 am »
(This comment is part of Task III of Phase 1 - Trial of Time)


Imho you have to choose what this deck would be; usually a duo deck is easier to use and much “solid” than a trio deck.

You have the right cards to build a nice :time / :light stall deck.

Let’s slender this deck and let’s remove “useless” cards: Pharaohs, Flying weapons, Anubis, Quantum pillars, SoR, Graveyard, Crusader and SoD.

:time / :light stall deck uses blessed scorpions to poison the opponent, SoG, Sanctuary, Sundials and Reverse time/Eternity to stall.

Now we need to optimize quanta production: this deck uses lots of :time quanta and a little less :light quanta: we can use light mark and :time pillars with some :time pendulum. Then we have to add  1 scorpion and 1 blessing.

At the end of this “restyling” you should have something like this

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5lf 5lf 5lf 5lf 5lf 5lm 5lm 5rg 5rg 5rg 5rg 5rg 5ro 5ro 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 5t2 5t2 5t2 6rn 6rn 6rn 6rn 7jo 7la
Sundial is a great card, because not only blocks the attacks but it speeds up the deck. SoG and Sanctuary help you to stall and to prevent quanta troubles (by Devourers, Discord or Black holes)

Just tested in a few games vs AI 3 and Bronze Arena, it seems to work!
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Offline Kuroaitou

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Re: time deck-need less card https://elementscommunity.org/forum/index.php?topic=25406.msg374546#msg374546
« Reply #8 on: August 02, 2011, 12:33:15 am »
Personally, I think that you can do much more with the deck that just make it into a Light-Time duo with Blessed Dune Scorpions. ;)

The one thing that really caught my eye was the Shards of Readiness - whether you bought or won them, I personally feel that you should try to learn how to use them now especially as that Shard will gain a major update soon (I'm assuming that it will provide an additional benefit to Time creatures), so with that said, I think (and I hope) you have the capability to build this deck given that you have a decent amount of upgrades shown in your first post:

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Deck import code : [Select]
5lf 5lf 5lf 5lm 5lm 5lm 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rn 5rn 5rn 5rn 5ro 5ro 5rs 5rs 5t2 5t2 5t2 5t2 5t2 5t2 6rq 6rq 7k0 7k1 7n2 7n2 8pq


Yes, Blessings but no Dune Scorpions - it's an odd deck to be sure, but here's my reasoning. Shard of Readiness can be useful for eliminating quanta requirements off of cards that are necessary for you to utilize. Anubis need :aether to use their Immortality skill, BUT you remove that with SoR and have a creature that can practically immortalize any creature that hits the field afterwards. While various decks have some forms of CC, Anubis is durable enough to take one hit, and even then, you still have three more guys to pull of the combo. When you have the immortalized Anubis, you could also then use the second SoR on a variety of 'creatures': the Scarab for its last supper, the Flying Eternity's Rewind skill to lock down most decks (especially if you get two of them on the field), or another Anubis/Pharaoh to make protecting/generating your other hitters even easier. Adding that crucial Blessing to the creatures you want to hit the hardest (Anubis mostly), Sanctuary to block most denial effects and heal damage, and Mirror Shield/Morning Glory to ignore PC and disgruntle Fire Stalls, and with that, you have a different take on the "traditional" synergy of Light and Time. :)


 

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