I've recently had an idea for an FG Farming deck.
Basically, it abuses the AI's access to a large quantum pool and huge decks to punish them with an early Neurotoxin (early as possible), and then follow up with a strong stall.
I haven't been able to get on the trainer to test this, but I will as soon as I can. Any insight in the meantime would be helpful. This is my first FG deck, and I'm sure it needs a lot of streamlining (or scrapping).
The main components of the decks are the Dune Scorpions (DS), a buff to allow them to attack, and finally as much reliable stall as possible.
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Uses Blessing to power the DS, and Sanctuaries combined with Procrastination to stall. Hourglasses help get some basic survival up as soon as possible. Sundial is a cheap, 1-turn stall, as well as Light-Quanta Hourglass. Miracle for emergencies and end-game, Reverse Time for some CC, and Eternity to prevent possible deck-outs.
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55q 55q 55q 55q 576 576 576 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5ro 5rt 5rt 5rt 5rt 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 63a 63a 63a 63a 63a 7q5 7q5 7q5 8ps
Aether doesn't have an attack buff, so Momentum powers the DS (which also allows them to pass through the occasional shield), and uses the common Dimensional Shield stall to let the poison take effect. Lobotomiser offers good CC. The rest is explained above. There is the issue of getting the gravity quanta to play Momentum.
SoGs, if available, can also benefit this deck greatly.