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Offline xray1324Topic starter

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Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175674#msg1175674
« on: January 12, 2015, 04:42:03 pm »
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5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f4 5f4 5f7 5f7 5f8 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fb 5l9 5l9 5l9 5l9 5l9 5l9 8pm

Offline Sera

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175675#msg1175675
« Reply #1 on: January 12, 2015, 04:50:28 pm »
Too little fire quanta. I suggest dropping RoF, Rage Potion and a dragon for pillars. If you want the extra control and utilities, you can use cheap non-fire cards for that (lightning, arsenic, etc.), and power them from Immolations. I wouldn't use Fahrenheit in an immo deck.

Offline xray1324Topic starter

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175677#msg1175677
« Reply #2 on: January 12, 2015, 04:59:34 pm »
Its the fire weapon, and fire is the main element. I will swap out some of the cards you said

Offline serprex

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175681#msg1175681
« Reply #3 on: January 12, 2015, 05:09:17 pm »
6 immolations is 36 fire quanta. You want to spend it all. With the pillars, your deck should use a net of around 40 fire quanta. If you have 0 fire quanta (ideal) then you have a 3 quanta weapon that hits for 4. You'd rather play Phoenix. As an aside, immo gives all quanta, so running arsenic or vampire stiletto is preferable

Drop dragons for phoenix & fire lances for rage pots. Fit in a couple deflags

Offline xray1324Topic starter

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175688#msg1175688
« Reply #4 on: January 12, 2015, 05:50:13 pm »
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5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f6 5f6 5f7 5f7 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fu 5fu 5l9 5l9 5l9 5l9 5l9 5l9 8pm
improved deck. SoB makes the deck faster btw

Offline Sorathor

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175722#msg1175722
« Reply #5 on: January 12, 2015, 11:07:04 pm »
I'd drop the dragons and 1 or 2 photons for phoenixes. They are very cc-resistent and good Immo-fodder for good dmg/quanta ratio. Dragons are rather expensive for being so fragile. If your creatures get eaten (FIrestorm + Oty are the biggeset threads imo), you are screwed. Phoenix really kills A LOT of CC. You could also use 1 more Deflag since there are many shields that really hurt you (Gravity, Fire, Dim,..).

Also you should change your weapon. WIth 6 immos you can pick basicly anything you want. Why should you waste 3 Quanta you could use in other ways for a 4 dmg weapon, when you can have a 4 dmg weapon that heals you for 1 quantum you couldnt have spent anyways?
I like 1 arsenic/ 1 vampire dagger best for its flexibility, but running only 1 of them with 1 or 2 copies is fine too. You could even run a discord or a drudic staff if you like, not the best choice but still better than Fahrenheit.
If you don't want an off-element weapon you should pack short sword, 3 dmg for 1 quantum is still better than delaying your creatures.

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175729#msg1175729
« Reply #6 on: January 12, 2015, 11:44:32 pm »
Photons cannot simply be replaced by Phoenixes. The fewer Photons you have, the less likely you are to draw the crucial Immolation+Photon combo you need to start your deck.

Discord is a bad idea because it needs 3 Immolations + 3 Photons before you even have the quanta for it. Usually the game will be over by then.

The current version with 5 pillars allows you to play Fahrenheit most of the time it is drawn, and its damage will significantly outweigh Short Sword. But Vampire Stiletto is worth using instead of Fahrenheit, since Stiletto can be played from a single Immolation + Photon.

I'd drop 1 of the dragons; they're not crucial to the deck, and you often don't have the quanta for them.
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Offline Sorathor

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175741#msg1175741
« Reply #7 on: January 13, 2015, 01:00:06 am »
Once you got got your combo out, you don't need any photons. It only deals a total of 7 dmg (actually the phoenix you save deals it), but every phoenix deals 7 dmg each turn.

As i said, discord is only like 4th choice as weapon, but i wanted to point out how many possibilities you have. With phoenixes its only 1 phoenix + 1 photon + 3 immo, but still too much.
My point stands that you should rather use cards using spare quanta than the quanta you are short on. Arsenic wins games on its own and vampire dagger is as easier to play than any creature and still better than Fahrenheit.

This is my favourite version:
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Offline omegareaper7

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1175745#msg1175745
« Reply #8 on: January 13, 2015, 01:19:54 am »
The problem with dropping any photons is that it reduces the chance to draw one at the start, and if you don't draw one at the start then you are dead in the water. And decreasing the number of photons increases your chance at losing in the long term.
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Offline Gunthar

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Re: Fire Golem deck help? https://elementscommunity.org/forum/index.php?topic=57365.msg1176302#msg1176302
« Reply #9 on: January 19, 2015, 01:52:23 pm »
There is a creature which fits to this deck better than photos because the deck uses earth to pump the lava golems. But they need to be upgraded to be playable for no quanta: Gnome Gemhunter: 1/2 and creates 1  :earth per round. This woul allow you to change the mark to fire. In the non upgraded version the mark have to stay at earth because the basic version costs 1  :earth to play.

 

blarg: