Mods are people too.
Sure, but that is not an excuse to act like a drama queen and cry "you hurt my feelings when you didn't give me your MSN!" on every single thread. Mods not only represent themselves, they also represent this forum. What do you think new users will think about this forum if a mod is an emo?
I think drawing out that drama any further can be done in PMs instead of in Hyper-Man's thread.
Like I said before, Jelly doesn't have balls to send me a PM about this. It's much easier for him to attack my character and then craw in a hole to hide.
You actually hit upon just some of the reasons for including all of the quanta producing creatures.
With only 1-3 Quantum Towers out any of them can help get a big item of the same color out far quicker (GGemfinder=pulverizer, ROLight=Archangel, BEater=Fire Storm, Damselfy=EQueen or EEye, LDragon=FBond as well as fuel for EQueen & FDruid). They all become great targets/fodder for the FDruid or Otyugh's during the midgame. They are great at drawing out creature destruction before Animate Weapon is used. They help keep the deck from getting stuck with 8 cards in hand (from the draw) and not enough quantum to cast any (nullifying the hourglass and sundial card drawing abilities).
I really don't understand you logic behind those quantum generating creatures. Sure, you explained it but your explanation makes no sense. Maybe I could understand it if you had a lot of cards from one element, but it would still suck imo. Quantum Towers are just so much better because they give you 3 quantum plus the 3 extra when you play them.
The power of a Rainbow deck is in generating tons of quantum in ALL elements in a short time using Quantum Towers and Supernovas. This idea of having quantum generating creatures is doing the exact opposite what rainbow deck should be doing. It reminds me of a common noob deck that has 4-5 different kinds of pillars.
Other observations:
- Sundial is the most important card in a rainbow deck. You have only 3.
- Supernova is the second most important card in a rainbow deck. You have none.
- Too many cards. Every deck should have as little amount of cards as possible while still being effective. This is one of the most important rules in deck building and applies to all CCG's. Your deck doesn't have to be 60 cards. It could still function with lets say 50 cards, and there would be much less losses because of a bad draw.