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deepdown

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nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg183723#msg183723
« on: October 24, 2010, 06:59:48 pm »
This is what i use these days. Any ideas improving its speed and stability are welcome. :)
Code: [Select]
6u2 6u2 6u2 6u2 6u2 6u2 808 808 808 808 808 808 808 808 808 808 808 808 80a 80a 80a 80a 80b 80b 80b 80b 80b 80g 80g 80g 80g
Obvious weaknesses:

-devourer, quicksand, antimatter, rewind, discord, chain phase shield...

Good things:

- flexible: TU'd-CP'd vamps, dunes, dragons, adren creatures are fun
- can deploy huge damage early in a good draw
- thunderbolts are good finishers

It's a bit different than standard rush decks since it starts to work about  the 4th turn. The TU doubles the att gain from ChaosPower, and became viable since the CP buff.


Offline Ekki

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg184821#msg184821
« Reply #1 on: October 26, 2010, 12:48:11 am »
Hmmm, I really like the idea... I'll put this in my "to try" list  :D

trisk22

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg185529#msg185529
« Reply #2 on: October 26, 2010, 10:20:02 pm »
Cool deck idea, also looks pretty balanced. I'm not sure about this, but maybe add some pendulums?

Offline Baily18

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg185599#msg185599
« Reply #3 on: October 26, 2010, 11:21:12 pm »
^Chaos Powers are 1 Entropy. Dont need pendulums for that :P

deepdown

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg256935#msg256935
« Reply #4 on: January 25, 2011, 12:54:42 pm »
Sorry to post in my long forgotten topic, but i was messin with this in PvP with quite good results in the weekend:
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6u2 6u2 6u2 6u2 6u2 808 808 808 808 808 808 808 808 808 808 808 808 80b 80b 80b 80b 80b 80g 80g 80g 80g 80k 80k 80k 80k 80k
Strategy is simple: hit the space for 4-5 turns, then let the sickness begin...

Lacking any type of CC led to loosing most of my games against heavy rushes, but fatbows were chanceless.

Still confused how to make it a bit more allaround, so any ideas are welcome. :)

Wonder

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg257127#msg257127
« Reply #5 on: January 25, 2011, 08:04:12 pm »
I like how you incorporated Silence in [:

Wynden

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Re: nasty TU deck (AI3-T50-PvP2) https://elementscommunity.org/forum/index.php?topic=14482.msg257444#msg257444
« Reply #6 on: January 26, 2011, 01:59:00 am »
You could try a variation with unstoppable and :gravity mark if phase shields are giving you a hard time; it would slow the deck, but would take away one of the advantages. I would probably stick with what you have. It's devious, simple, and can piss the hell off someone.

 

blarg: