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Offline GandoraTopic starter

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Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg387443#msg387443
« on: September 01, 2011, 12:16:58 am »
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I'm still not very happy with this, because it seems very slow to build up =P
So I'd be pleased if you have some ideas how to improve this =)
I like Vanadium Warden and tried a deck in which his ability to attack creatures can be used.
It also could use some heal to resist monster spam, but generally it works in a fine way =)
I still don't know wether to exchange the explosions with steals, but it'd probably be better =P

Hope you like it =D

Edit: Version 2 - Less focused

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Bonestorms Version:

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Pillarless Version  :D

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Offline omegareaper7

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg387535#msg387535
« Reply #1 on: September 01, 2011, 02:58:03 am »
Quantum is to focused on death and light and earth. At the very least, spread the death quanta  a little more.
Life and water both have good creatures you could use.  And since you have no weapons, i would suggest a vampire dagger.
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Offline GandoraTopic starter

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg387546#msg387546
« Reply #2 on: September 01, 2011, 03:21:58 am »
Quantum is to focused on death and light and earth. At the very least, spread the death quanta  a little more.
Life and water both have good creatures you could use.  And since you have no weapons, i would suggest a vampire dagger.
Maybe you meant something like this?

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Didn't try this out yet, but looks like the damage builds up faster. I put the Phase Recluse so that I still have enough Spiders =D
Thanks for the advice though. I was indeed focused a little too much on building up the Warden's defense x)
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Offline Bonestorm

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388298#msg388298
« Reply #3 on: September 02, 2011, 11:44:15 pm »
I'm still not very happy with this, because it seems very slow to build up =P
Here is my take of this deck in a speed-build: :)

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Obviously a lot weaker in general in terms of max DPT output and denial resistance as a snovabow, but a fun take on it -  the first turn setup can be game-winningly important.


(Edit: :o  Just played a few games - awesome fun. A nice immo-rush spanker :D)




Offline GandoraTopic starter

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388380#msg388380
« Reply #4 on: September 03, 2011, 06:50:36 am »
Quote
Here is my take of this deck in a speed-build: :)

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Obviously a lot weaker in general in terms of max DPT output and denial resistance as a snovabow, but a fun take on it -  the first turn setup can be game-winningly important.


(Edit: :o  Just played a few games - awesome fun. A nice immo-rush spanker :D)
Hey this looks great =D I didn't think of using Chaos Power as boost because I don't have them yet xD
I will definitely try this out! Thanks a lot  :D

Edit: I was wondering if Death Pendulum wouldn't fit better instead of Bone Tower, because just the mark for earth production is a bit too less?
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Offline Bonestorm

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388485#msg388485
« Reply #5 on: September 03, 2011, 01:50:04 pm »
Yeah pends would be a legit option for more :earth, seemed fine as it was but was overproducing :death in lategame and more earth is always welcome if you can get 3 or 4 wardens out. :)

Offline TheForbiddenOracle

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388707#msg388707
« Reply #6 on: September 04, 2011, 12:09:52 am »
Maybe add Wings but even though it would make it more fun and trollistic, you'll get crushed by Steals. Plus that would be pushing the :air quanta a lot more, but in exchange you block a lot more damage. Yes I'm contradicting myself. :-\

Offline GandoraTopic starter

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388794#msg388794
« Reply #7 on: September 04, 2011, 07:18:24 am »
Maybe add Wings but even though it would make it more fun and trollistic, you'll get crushed by Steals. Plus that would be pushing the :air quanta a lot more, but in exchange you block a lot more damage. Yes I'm contradicting myself. :-\
I agree that Wings can be a huge help =D
It probably could give me the time to build up my field.
As you can see, there are already some variations of this deck  :D
f.e. In the Version Bonestorm made you could change Improved Fog for Wings?
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Offline gumbeh

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388824#msg388824
« Reply #8 on: September 04, 2011, 08:20:01 am »
Maybe add Wings but even though it would make it more fun and trollistic, you'll get crushed by Steals. Plus that would be pushing the :air quanta a lot more, but in exchange you block a lot more damage. Yes I'm contradicting myself. :-\
I agree that Wings can be a huge help =D
It probably could give me the time to build up my field.
As you can see, there are already some variations of this deck  :D
f.e. In the Version Bonestorm made you could change Improved Fog for Wings?
If you're going to make a serious Wings-and-Spiders deck, then go make a serious Wings-and-Spiders deck.  :P

This deck appears to be a rainbow rush with wardens for defense. Don't hamper your rush by squeezing in more defense - trust your wardens, and RUSH!

Offline GandoraTopic starter

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Re: Spiders and Wardens https://elementscommunity.org/forum/index.php?topic=30498.msg388875#msg388875
« Reply #9 on: September 04, 2011, 12:30:17 pm »

This deck appears to be a rainbow rush with wardens for defense. Don't hamper your rush by squeezing in more defense - trust your wardens, and RUSH!
I don't know if I understood you right...  :)
but my idea was to kill the enemy creatures with wardens by blessing them.
This makes the attack slow, especially in the beginning because there are only spiders to damage.
So you meant to rush with blessed spiders and stop the enemy with wardens?
Interesting! I guess both strategies work!  :D
And indeed, I wanted the warden to stop creatures, not a shield, so personally I won't add Wings  :)
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