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Destiny

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Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg203766#msg203766
« on: November 18, 2010, 02:16:00 pm »
So I've been testing this a lot, and it seems great! I just want your word for it.

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5lb 5lb 5lf 5lf 5lf 5oc 5oc 5oc 5oc 5oc 5oe 5oe 5oe 5oe 5oe 5oi 5ok 5ok 5ok 5ok 5oo 5oo 5oo 5rk 5rl 5ro 5ro 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 7mt 7mt



Yes, I know I need to upgrade more cards and I'll get to that when I'm richer. I know you may be thinking that 40 cards is bad, but every single card here is necessary for the damage, quanta growth, and creature control. So there you have it. Any suggestions? Please test before you ridecule  ;D

Offline Dm

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Re: Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg203791#msg203791
« Reply #1 on: November 18, 2010, 02:59:27 pm »
It seems good, but what is it for? Pvp? AI3? T50? Making a deck really depends on what you want to face with it. You can't go out rushing FG, but you can rush AI3.

Destiny

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Re: Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg203817#msg203817
« Reply #2 on: November 18, 2010, 03:31:10 pm »
It seems good, but what is it for? Pvp? AI3? T50? Making a deck really depends on what you want to face with it. You can't go out rushing FG, but you can rush AI3.


AI3.

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Re: Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg203842#msg203842
« Reply #3 on: November 18, 2010, 04:15:15 pm »
Now it's easier. Okay, let me go over the deck itself.


Cards


Why a flying weapon? 2 Eternity? Sincerely, only 1 could suffice. 1 eternity. That would take out 2 cards, and would be just as neat and nice and dandy.

What I Really don't get are the three Dials. ?? They could prove worthy, but then again, you have a hourglass there. Taking out all sundials and putting another hourglass would be the best thing to do. If you have a Eternity, that reverse time is wasted, too. With 1 eternity, if you don't reverse time yourself a lot, you can make the opponent just never draw anything good anymore.

I would take out 1 wing, 2 should suffice.

Possible Additions.

Owl's Eye - CC, Damage dealer. It's neat, it's fun.
Shockwave -  CC again. Also takes out these eternities and replaces them in the possible CC. Interchangeable with Owl's Eye.

Upgrade Path (If you want to.)

As I normally do, if you REALLY like this deck and want to start upgrading it for your own purposes, I would highly recommend..

Your 1 (Or 2, if you accept it.) Hourglass. Why? Well, the ability cost would decrease and speed up your own little drawing.
Eternity (Or Owl's Eye if you accept it.) - Eternity - Less Abil. Cost, if I remember. Owl's Eye - More damage.
Pegasus - More damage.
Blessing - Lower cost.

Anything beyond that is good enough and what you do after the "Hourglasses" Aren't even that important. What you should know, though, is that the fireflies upped will make  :fireFire :fire quantum.

Re: Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg204414#msg204414
« Reply #4 on: November 19, 2010, 07:50:19 am »
Maybe 2 or 3 fog shields since you have a 40 card deck, and 6 fireflies since you will probably end up waiting for more light quanta
and what Dm1321 said  :P

I think if you take out the pegasi and just have blessed wyrms, or take out the wyrms, add light quanta generation for blessed pegasi (lower dive cost) the deck could be more damaging, it doesn't seem to have that much right now :/

An interesting mixture of elements :P especially the addition of time

Destiny

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Re: Air/Time/Light fused together. What could go wrong!? https://elementscommunity.org/forum/index.php?topic=15904.msg204518#msg204518
« Reply #5 on: November 19, 2010, 01:44:52 pm »
I think if you take out the pegasi and just have blessed wyrms, or take out the wyrms, add light quanta generation for blessed pegasi (lower dive cost) the deck could be more damaging, it doesn't seem to have that much right now :/



Haha, well, maybe if you tried it on the trainer you would like it.


 

anything
blarg: