okay i have made this kind of strange rush deck, it may be too slow or too prone to bad draws. I need some constructive criticism on this deck, it is pretty reliant on drawing certain cards so i tweaked it until i got one of immolate, photon and shrodinger's cat on most game first turn, i always get around 1/2 bone dragons or 1/2 phoenixes in my first hand. i just need it to be smaller so i can draw more soul catchers as i tend to have 2 or so phoenixes before i get down a bone dragon, but when i am lucky i can get a drag and 2 phoenixes on turn 2. If you can spot anything i can reduce it would be very helpful thanks.
i think i did this deck code thing right, been a while since i last posted one.
4vj 4vj 4vj 4vj 4vq 4vq 4vq 4vq 52h 52h 52h 52h 52r 52r 52v 52v 52v 52v 52v 52v 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5l9 5l9 5l9 5l9
the reason i keep using this is because it is relatively fast but still gets a bigger amount of EMs, more than other rush decks but still doesn't compete with specialized EM decks.
how do i make this more worthwhile, i get a decent kill rate on level 3s and works okay in t50.