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Offline I8SumOrangesNItWasKTopic starter

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Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354366#msg354366
« on: June 21, 2011, 04:45:44 am »
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52i 52i 52r 52r 52r 52r 52r 52t 52t 52t 52t 55k 55k 55k 55k 55m 55m 55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5ro 5rq 5rq 5rq 5rq 5rq 5rt 5rt 712 712 8pl


My mark is Gravity, not sure why it doesn't show up.

I've done PvP 1 a lot trying to get up 500 points and I guess I was doing good, because I got there! Now that I have access to upgraded cards, I want to try PvP 2 some. I've done it before a litle but always had trouble. Going in with nearly the same deck, I want to know what else I can do to increase my odds of winning.

My main offensive strategy is to produce Scarabs either by the Scarab card or using Reverse Time on a Mummy and having a Pharoh summon them. Momentum helps a single Scarab get that initial oomph to Devour something small (including my own Virus/Retrovirus) or helps them get that 1 more HP they need during random situations after they've already gone on an eating frenzy. Sometimes instead of or in addition to that strategy, I use a Dune Scorpion with Momentum to start a chain of Neurotoxining the opponent to death, but that typically has to be set up near the beginning of the match.

My main defensive strategy is to use Bone Walls to protect myself, and quite often the Scarabs Devouring things will be enough to keep it up. Sometimes I use Armagios to protect instead, especially when there's a bunch of creatures with low attack (or I don't have any Bone Walls in my hand).

Viruses and my newly obtained Retroviruses can serve several purposes: whether it be to weaken a creature to be Devoured by a Scarab, kill off a monster, or to be used themselves as bait for the Scarabs. I use Reverse Time on more than just the Mummy, because it's fun and useful at times, so that's why I got the Eternity.

My problems with the deck are sometimes not having the right cards at the right time and I might be low on pillars. I know I have 60 cards and that could be a bad thing, but I feel like with more cards I can better control what ratio of cards I have. (For example, I have 5 Scarabs and 6 Momentums. With less than 60 cards, I couldn't have that 5:6 ratio; it'd have to be 1:1 or 2:3.)

I could take out the Reverse Times and ONLY use the Eternity for that, but then I have to rely on getting to a single card before I can change any of my Mummies into Pharos. I know there's a Pharoh card and I've seen the computer use it in Level 3 but it's hard for me to beat that deck and when I do I never seem to get the Pharoh. When I start getting Pharos, I can take out the Mummies and use them instead then I'll for sure take out the Reverse Times as well, but they use a lot of quanta to summon and I'll porobably have to get a lot more Time Factories or even change my mark to time (and maybe switch out a few of my Time Factories for Gravity Pillars).

Any thoughts on what I should do?


Offline omegareaper7

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354378#msg354378
« Reply #1 on: June 21, 2011, 05:33:58 am »
This deck will lose more often then not in pvp two. Either stalls will kill you, or rushes will. Assuming you play the 100k plus people which is fairly likely.
That being said, getting it around 30 cards or adding draw acceleration (hourglasses) is heavily recommended.
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Offline Pineapple

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354382#msg354382
« Reply #2 on: June 21, 2011, 06:18:02 am »
- Take out the two un-upgraded viruses for Plagues.
- Find/Upgrade/Add SoGs as soon as possible. They really help you survive.
- Add Hourglasses. Another must. You never want to be caught playing with the wrong half of your deck...
- Take out a few Scarabs and maybe Mummies for more Dunes so you can get the combo out earlier. You really don't need that many Scarabs, as they're basically useless until you get out a Pharaoh and you can rely on plagues/retros/SoG until then.
- I think you could replace all the Scarabs with 2-3 Otyughs.

Summary: Hurry up and add SoGs and Hourglasses!

Offline I8SumOrangesNItWasKTopic starter

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354863#msg354863
« Reply #3 on: June 22, 2011, 08:46:20 am »
The advice that both of you gave really isn't useful for new players...for example, how the hell am I supposed to know what "SoG" stands for? Are you honestly too lazy to type it out just once?

Anyway, I "fixed" the deck and it works much better now but in PvP 1 (took out the viruses). I win probably 70% of the time or more. PvP 2 everybody has ALL upgraded cards so I'm going to wait until I can afford that to go there.

Offline ralouf

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354878#msg354878
« Reply #4 on: June 22, 2011, 10:18:54 am »
If you put oty in this deck call it the nom nom deck pliz !

SoG = shard of gratitude a
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Offline ralouf

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg354879#msg354879
« Reply #5 on: June 22, 2011, 10:20:06 am »
If you put oty in this deck call it the nom nom deck pliz !

SoG = shard of gratitude and yeah it is a little long to write it like most of people know what mean SoG.. The other can just ask ;)
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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg355077#msg355077
« Reply #6 on: June 22, 2011, 08:40:55 pm »
Nothing against the deck, but I seriously don't see 70% PvP1...

Add some SoGs, some Electrum Hourglasses, and work on upgrading everything.
Also, PvP is one of the slowest ways to earn electrum. Just saying, but you should try False Gods first.

Offline SpikeSpiegel

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Re: Need help in PVP2 with my Death/Gravity/Time Scarab deck. https://elementscommunity.org/forum/index.php?topic=27794.msg372186#msg372186
« Reply #7 on: July 27, 2011, 01:09:30 pm »
(This comment is part of Task III of Phase 1 - Trial of Time)



As you have guessed a 60 cards deck could be a problem: just an example, 6 cards in a 30 cards deck means that you have a very high percentage to draw one of them, percentage that is much lower if the deck has 60 cards.

If you are in trouble with cards ratio, then you’ve to remove “less useful” cards from your deck and balance it; if your main strategy is to devour enhancing bone wall, then you don’t need scorpions and armagios.
Devour costs only 1 :gravity , so you can use :gravity mark adding some pendulums and removing gravity pillars.

You can use 1-2 momentums and Retrovirus are very cheap and can be useful too for a fast CC/enhance bone wall.

Moreover a deck with more then 30-35 cards usually need something to speed up it, like hourglasses, sundials or precognitions, solving the problem you’ve found (quoted from you: “My problems with the deck are sometimes not having the right cards at the right time”)

So, I suggest this version:

Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52r 52r 52r 52r 52t 52t 52t 52t 52t 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk 5rl 5rl 5rl 5ro 5rq 5rq 5rq 5rq 5t2 5t2 5t2 712 712 8pl


This deck could be nice vs AI 3 or Bronze Arena, and maybe in PvP-1 ;)
Game questions? Go FAQ yourself!
Forum questions? Go FAQ yourself, again!

 

anything
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