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mrmarkus41

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Shard of Serendippy https://elementscommunity.org/forum/index.php?topic=34501.msg435274#msg435274
« on: December 05, 2011, 08:36:39 pm »
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6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u7 6u7 6u7 6u7 6u7 6u7 8pj

so far this has been a pretty effective deck. The antimatter works well and the shards of serendipity usually provide some sort of offensive critters. I actually end up decking out more often than I lose in PvP
Any advise to make this a killer PvP deck?

Offline Aves

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Re: Shard of Serendippy https://elementscommunity.org/forum/index.php?topic=34501.msg435303#msg435303
« Reply #1 on: December 05, 2011, 10:23:34 pm »
Dengeki- that's a different deck. You're cutting everything out except the SoSe, towers, and SN.

I really like your deck. To improve it while keeping it your deck, I'd probably just suggest the addition of 2 dragons. Some extra damage should do the trick, while preserving the intent of your deck strategy. Healing stalls will still be an issue, though.
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mrmarkus41

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Re: Shard of Serendippy https://elementscommunity.org/forum/index.php?topic=34501.msg435904#msg435904
« Reply #2 on: December 07, 2011, 05:41:18 am »
i picked up acouple of weapons in rreward spins so i've also added animate. ,ay pick up a dragon or two later,

thanks!

Re: Shard of Serendippy https://elementscommunity.org/forum/index.php?topic=34501.msg436745#msg436745
« Reply #3 on: December 09, 2011, 05:59:40 pm »
u can add fallen druids to mutate the creatures that are bad that u get

 

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