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mrNewman

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Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476598#msg476598
« on: April 01, 2012, 05:52:58 am »
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Trying to make an unupped mono-gravity deck work for Ai3 or even PVP1 if I can. I'm winning about 50% but any cc at all kills it. I'm trying to soak up damage with the Armagios and use my sapphire chargers as my main source of damage. I'm using gravity pull as cc and the catapults to get some extra damage when I can. Any ideas?

Offline Gandora

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Re: Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476628#msg476628
« Reply #1 on: April 01, 2012, 07:25:40 am »
i'd remove 3 pillars and gravity pull. change mark to :water and add freeze.
the armagios will deal i think 30% more damage when catapulted and freezed.
also use 5 armagios and 5 saphire charger. if you want you can play with 4 freeze and 4 catapults for draw probability.
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mrNewman

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Re: Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476634#msg476634
« Reply #2 on: April 01, 2012, 07:36:53 am »
Thanks for the input, the freezes help out a lot and I'm drawing more consistent hands now too.

Offline daccoo

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Re: Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476636#msg476636
« Reply #3 on: April 01, 2012, 07:37:51 am »
i'd remove 3 pillars and gravity pull. change mark to :water and add freeze.
the armagios will deal i think 30% more damage when catapulted and freezed.
also use 5 armagios and 5 saphire charger. if you want you can play with 4 freeze and 4 catapults for draw probability.
Well if he changes mark to  :water this will no longer be mono deck(which i think was his goal).
My suggestion:
-3 pillars,-1 catapult.
+2 Acceleration,Colossal Dragon,1 short sword.
and change 4 pillars to pendulums.

mrNewman

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Re: Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476640#msg476640
« Reply #4 on: April 01, 2012, 07:44:28 am »
yeah I wanted mono, but I was having tons of problems with any sort of cc in anything above ai3. The freezes addressed that perfectly. Thanks for the input though!

Offline Mathematistic

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Re: Help with unupped Gravity mono https://elementscommunity.org/forum/index.php?topic=37995.msg476667#msg476667
« Reply #5 on: April 01, 2012, 09:34:51 am »
If you wanna focus on armagios, more accelerations always mean good...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

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