Appreciate
It works fine about 75% of the games according my tests these days.
I tried hard but I failed to improve its stability or adding any momentums .
Momentums can not only ignore those crazy shields like the fire(1 damage per attack) and earth one(minus 2 points of attack OMG), but also boosting the attack from 8 (2+2+2+2) to 12 (3+3+3+3) ,which is quite amazing . Anyone find a good balance to fit it in the deck ?
I don't think giving up quint is a good idea , given the fact that this combo is prone to all kinds of CC ,especially reserve time and lobomize .
I got around 25000 scores in the game , for I am winning from LV6 and losing them in PVP 1
LOL but i love PVP 1 for its a fantastic deck building arena.