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mfkevinking

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Help on FG Deck: FFQ/Hope/Fractal https://elementscommunity.org/forum/index.php?topic=6156.msg63152#msg63152
« on: May 04, 2010, 06:49:34 am »
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  • Shields:
    • SunDials: Early game stalling & speeding up play.
    • Phase Shields: Mid-game stalling.
    • Hope: End-game realized.
  • Permanent Control: Pulverizer, this is in contest with Oty's however sometimes you really need permanent control more than creature control early on, I've managed to balance the two very well in play.
  • Creature Control: Otyugh, immortalized would be best, but right now I'm trying to figure out if I should go the Anubis route, Quint route, or a mixture of the two.
  • Permanent Stability: 3 Protect Artifacts. I've found this essential against control heavy FGs.
  • Creature Stability: Either Anubis(1 or 2) or Quints (2-3?) This is where my balance issue lies and I am unsure how to augment for a good balance of survivability on my creatures' and my own part.
  • UUG FFQ/Fractal/Hope Combo: Should I decrease the size of my deck (-1 FFQ and -1 Hope along with other cards) or should I increase it by adding another Fractal or two? I've many questions brewing in my brain related to this combo. I like it better than the Ray or Light combo because it handles enemy shields much more well and you have an infinite supply of Fireflies.
  • Healing: I've experienced times when fast paced FGs kill me because they draw into a good start and deal damage quickly. This is a problem because my Feral Bonds do not appear or they do and I don't draw my FFQ's. I believe that this deck could be augmented by adding a Miracle or two since I'll have some light quanta laying around as long as my FFQs come into play.
  • Main Strategy: Surviving to draw out FFQ/Hope combo. Then whittle away HP or deck out if enemy is resilient.
  • Main Issues I've noticed:
    • Perhaps this deck is draw reliant :(.
    • This deck requires :aether and  :time in large quantities although I manage to balance the usage decently well.
    • Immortalizing creatures needs balance! ???
    • Damage dealing may be a little low against a Diamond Shield or slow against other shielded FGs
    • Does not handle Gemini well if he gets a momentumed Massive Dragon out early and you don't have your Eternity handy.
    Notes: I do not have the time to run a statistical analysis on FGs beaten as I play this as a hobby and I am trying to keep it that way lol. Take my word that I've beaten Dream Catcher by shutting him down with eternity/oty's/Protect Artifacts. I lost to Hermes because he is difficult, I've not played Rainbow, Neptune, or Divine Glory yet with this combo, Seism is easier with the Protect Artifact on my towers, Dark Matter is rough on any rainbow, and the rest were not too difficult with a decent draw. I may have ignored one or two but that is the best estimate now. I'm happy with my observed win rate although I'd like to get my immortalizing issues resolved as I've been testing various setups with mixed results. Too bad I'm no empiricist concerning this game. I'd appreciate some feedback of a theoretical type. This deck is fun for me because I enjoy the thrill of surviving an onslaught from tough FGs :).

    Remember, good feedback feeds a forum :D.

    Credit: I did not read this before designing my deck but they concept did come before me. There is nothing new under the sun :D. Although, most Hope/FFQ decks are mono based...

    See http://elementscommunity.org/forum/index.php/topic,4803.msg53203#msg53203 (http://elementscommunity.org/forum/index.php/topic,4803.msg53203#msg53203) for a smaller version that focuses more on speed but has chances of decking out. This is the only one I found when using the Search option for Search Query: "FFQ Hope Fractal"

Offline kev

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Re: Help on FG Deck: FFQ/Hope/Fractal https://elementscommunity.org/forum/index.php?topic=6156.msg63537#msg63537
« Reply #1 on: May 04, 2010, 09:24:04 pm »
You're right, most FG hope decks use RoLs rather than fireflies.  The one you linked is the only firefly hope FG deck I see.

Regardless, I think you'll have more consistenly positive results if you slim the deck down.  In fact, all the advice I'm going to give is basically going to make your deck look more like a typical FG deck.

Off the top of my head I'd try cutting the dials, the animate weapon, purify, the three protect artifacts, the anubis, the fractal and a bunch of towers.  Have at least two quints (one for oty, one for FFQ ideally), and less phase shields.  Add firestorm and bone walls, which will help mid game if your fireflies die out plus you're not using any poison or fire quantum.

Meh.  I just typed all that but then basicall you have PuppyChow's deck only with Hope instead of Permafrost and unupgraded FFQs.  Meh.

kintar

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Re: Help on FG Deck: FFQ/Hope/Fractal https://elementscommunity.org/forum/index.php?topic=6156.msg64807#msg64807
« Reply #2 on: May 07, 2010, 10:36:04 am »
I would cut one feral bond (or even both of them) and add 3-4 shards of gratitude. They're cheaper and provide more healing earlygame, which is when you need it the most.

I would also cut at least 3-4 supernovas. They're not as useful in a time rainbow.

Offline killsdazombies

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Re: Help on FG Deck: FFQ/Hope/Fractal https://elementscommunity.org/forum/index.php?topic=6156.msg64808#msg64808
« Reply #3 on: May 07, 2010, 10:42:03 am »
I would cut one feral bond (or even both of them) and add 3-4 shards of gratitude. They're cheaper and provide more healing earlygame, which is when you need it the most.

I would also cut at least 3-4 supernovas. They're not as useful in a time rainbow.
you need a smaller deck...

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breach

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Re: Help on FG Deck: FFQ/Hope/Fractal https://elementscommunity.org/forum/index.php?topic=6156.msg65288#msg65288
« Reply #4 on: May 08, 2010, 11:43:52 am »
I'm thinking he really wants to use those Firefly Queens as theme, Killer. :p

now... I'd possibly drop Anubis, Purify and Otyughs cause they either conflict with the theme or have nothing to do.
Purify is not needed if you keep Feral Bonds, and there's only like 2 Gods out there using Poison.
someone up there said it well for Supernovas; you don't need them if you plan to stall and play
as many towers as you have.
Phase Shield; not that useful here, are they now.

You need a more consistent shield, like Permafrost and Jade.
Since you feature 3 Protect's, more the better.
Quintessence is much more approachable than Anubis for your Queen's.
Firestorms and Explosions are also not to be neglected.
You may even consider Light Dragons, as you'll have an abundance of Light quanta late game
and you need something to bust through the enemy's shielding.
Consider adding a few towers of the color you usually lack, like Time.

it's a very sloppy and difficult deck to build, hm. There doesn't seem to be a way to cover
most of its weaknesses. best of luck


 

 

blarg: