Ok this is basically Puppychow's "The-Compeltely-Unoriginal-but-Semi-Original FGBow" with a mod (+1 enchant artifact and something else) to suit my play style better
deck:
52n 52r 52r 58v 592 5f8 5i9 5oj 5ro 5up 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 74b 74b 7do 7q5 7q5
It'll all be fully upgraded soon, but I always run into a problem, which is that I always play an Eternity, but then I need my pulverizer to kill off something like wings, or another shield/weapon, but I don't have my steal, or it's been used to counter another threat and I'm down to my last few cards. So I was wondering, should I just drop pulverizer, add a butterfly, and another quint, or should I add flying weapon (nothing uses air too much so I'll most likely leave it unupped until last), and another enchant artifact? (weapons keep immortality when
Also, sometimes it just needs a more little stall and a little more drawing (e.g. even 1 sundial would have saved me from a half-blood a few times). Should I add any in?
2nd to last thing. Should I add more towers too? I get a lack of quanta quite often.
Last thing, any particular upgrade order for those that are unupped?