4sa 4sa 4sa 4sa 4sa 4vh 4vh 5c1 5c1 5fa 5if 5if 5og 5og 5oh 5oh 6u3 6u3 6u3 6u3 6u3 6u3 74e 74e 77g 77g 7q5 7q5 7t9 7t9 8pj
No Golem, I would run an ImmoBow if you were to run those. Thunderstorms are a no no, Rage Potion is better for your deck, your isn't bbeing used.
Quote from: Cool Porygon on March 20, 2014, 03:48:48 amNo Golem, I would run an ImmoBow if you were to run those. Thunderstorms are a no no, Rage Potion is better for your deck, your isn't bbeing used.Golems work very well in superbows
Yes, one golem. Multitudes of older super bows ran them.
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 5c1 5f6 5f6 5og 5og 5oh 5oh 6u3 6u3 6u3 6u3 6u3 6u3 77g 77g 7ah 7q5 7q5 7t9 7t9 8pj
Hover over cards for details, click for permalinkDeck import code : [Select]4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 5c1 5f6 5f6 5og 5og 5oh 5oh 6u3 6u3 6u3 6u3 6u3 6u3 77g 77g 7ah 7q5 7q5 7t9 7t9 8pj how about this yall
yeah i agree but it really does good on crowd control i ran lightningt and gravity pull for a while but it wasnt good enough and costed alot
i know but lightnighting only 1 creature what would u suggest for a replacement for thunder