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xKelevra

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Quantum Denial Deck in progress https://elementscommunity.org/forum/index.php?topic=4679.msg46264#msg46264
« on: March 31, 2010, 09:00:03 pm »
x5 Amethyst Towers
x3 Discords
x5 Quick Sand
x7 Gravity Towers
x5 Elite Chargers
x5 Black Holes
Mark of :earth

That's my quantum denial deck so far, but it was lacking something. I was thinking of dropping the quick sands altogether and adding 3 animate weapons, 1 more charger and black hole. Is there anything I can do to improve this deck?

Offline kev

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Re: Quantum Denial Deck in progress https://elementscommunity.org/forum/index.php?topic=4679.msg52211#msg52211
« Reply #1 on: April 12, 2010, 02:29:38 pm »
I've been trying to build this deck and I've fiddled around in trainer a bit but I haven't been able to get it right.  It won't stand up to the FGs but might be a fun pvp deck.

I think what you have is better than what I'd done if you've got the quantum balance right.  Have you messed with this in trainer?  I'd guess you might be short on gravity.  It's tough to balance three quantums but if you take out the earth it's not really quantum denial.

I'm not a fan of the animate weapons idea, and if you went that way you should take two and not three.  Adding more gravity towers will get your chargers out faster, which is good because your opponent will only be helpless for so long.

Offline Glitch

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Re: Quantum Denial Deck in progress https://elementscommunity.org/forum/index.php?topic=4679.msg52215#msg52215
« Reply #2 on: April 12, 2010, 02:41:30 pm »
For quantum denial, I'd go with entropy+darkness

Devourers + BE is just evil, with lycanthropes as your main attack force.  Plus, you can get the darkness needed off of your mark (if you're lucky).  A couple novas might help.

 

blarg: