You could, perhaps, add a Hope or two - when you have your combo up, no creature will be able to touch you (or at least, very few.), but keep 1 or 2 fogs to help you stay alive till then. I'd cut down the number of rustlers to 3 or 4 and add more wind pillars (I also hope that your mark is air), queens seem to get out too slowly with only 6 air pillars. As QuantumT said, remove the fireflies and add an Owl's Eye if you have it, the creature control it provides is very good. It feels like you will have lots of excess
when you get your combo up, but I am not sure what to do about it.
Probably bad idea but worths trying: remove all the life pillars (put in more wind pillars instead) and switch your mark to life. You will be able to get out your firefly queens earlier, while your mark should have provided enough
to start producing the fireflies. Use rustlers to turn the
into
. This will, however, be very weak to devourers (they will ALWAYS drain your
) and this is very dependent on the rustlers, so if your opponent shoots them down, you lost.
You will have a tough time vs:
- any kind of fast rush
- massive creature control (Otyughs, Rains of Fire, Pandemoniums, Basilisk Blood/Freeze spam, etc)
- Quanta denial (Earthquakes, Discord)
- Shields (ice shield, titanium shield, fire shield and thorn carapace)
This is all that comes to my mind this morning. I'd probably test the deck if I had more time right now. Good luck!