Mono Entropy:
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4vf 4vf 4vf 4vf 4vg 4vg 4vg 4vg 4vi 4vi 4vl 4vp 4vp 50u 50u 50u 50u 50u 50u
??? = Entropy Pendulums
Quite simple, I'm testing it currently in ai3 to tweak it to my liking, I'll try pvping with it tonight probly.
9 Amethyst Pillars - you need a lot of quanta for this deck to work, this (15 including pendulums) seems about right.
3 Maxwell's Demons - CC, works well with chaos seed and pandemonium. Also a little damage, not much though.
4 Purple Dragons - Your damage. 10/5 for 10 quanta is pretty nice when half of your deck is pillars.
4 Dissipation Shields - I know, your yelling at your computer "take 1-2 of those out@@@!@@!!", but the fact is, with 4 shields you have approx. a 66% chance of having one in your first 6 cards. And with the amount of pillars in this deck, you'll be able to play a shield second or third turn, stopping your opponent's offense in its tracks. Also having 4 stops PC-heavy decks
2 Chaos Power - Light CC, great for weakening a foe and then using maxwell.
1 Discord - I might add another, but all my other Discords are upgraded
. If you get it out quick, its devastating to mono/duo.
2 Pandemonium - for those mass-little-critters decks, its probably not going to kill your dragons, and it might even PU one of your dragons, so all in all its a good choice. Also works very well in conjunction with Maxwell's Demon.
6 Entropy Pendulums - They're pillars, just more resistant to quicksand.
Any tips/comments/hate will be appreciated, maybe not the hate though.
Also, my bad if I stole your idea/prettymuch copied your deck, it wasn't intentional. I'm not the first person to try a mono-entropy after all.