Hover over cards for details, click for permalink
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 6qq 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 718 718 7qb 7qb 8pt
??=
6x Shard of Sacrifice
6x Shard of Void
mark for 3 hp deduction per turn via voids. The basic plan is to get your opponents hp down to 3 hp and cast a deadly poison on him. The sacrifice shards won't alter your poison quanta so you don't have to worry about not being able to cast it when needed. The 2 precognitions are for basic deck thinning.
The fun part about this deck is that you dont need specific quanta like those rainbow decks call for. Casting one supernova lets you able to drop four shard of voids that turn. Poison seems the only plausible answer. It passes bonewall,phaseshield,purify,sundial.
Let me know what you think about this deck and how i could possibly improve it
Hover over cards for details, click for permalink
4t6 4t6 4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 77i 77i 7q9 7q9 7q9 7q9 7q9 7q9 7qb 7qb 8pt
2x
Sod4x
Sosa6x
SovThis deck has seen some great and some absolutely
awful games since first beginning the tests. I've incorporated a PA to protect the voids as they are immediately targeted. 6 dials really helps with stalling until you chain the Sosa. 2 Precogs still help with draw and anticipation from your opponents hand. No pillars are in this version of the deck. 2
UNUPPED poisons just for the 1
cost is the only reason.Unfortunately it doesn't bypass purify.
I would recommend this deck as a PVP2 deck. That is all.