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Devilfox4

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Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456030#msg456030
« on: February 02, 2012, 07:15:01 pm »
I just wanted to some feedback on my deck.
Can someone tell me how I could/should adjust it so that I might become even better? ( last sentence is not suggesting im good -.- )
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Thank you =)

p.s. for those who don't wanna count: 12 bone pillars, 6 chrysaora's, 6 poisons and 6 bonewalls...

Offline Poker Alho

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456036#msg456036
« Reply #1 on: February 02, 2012, 07:25:43 pm »
good deck may wanna cut down bonewall to just 4 and add more pillars

Offline regen2k9

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456040#msg456040
« Reply #2 on: February 02, 2012, 07:32:58 pm »
Ah, I love speed poison decks!  I would suggest replacing 2 bone walls with 2 arsenics if you have them/when you get them.

First off, this is a fairly strong deck as is.  Imo, 6 bone walls might be a bit overkill and might prevent you from getting a round of chrysaora poison in.  Plus, unless you win in 6 turns, which is unlikely, you will have excess water quanta.  What I would suggest is drop 2 bone pillars, drop the bone walls, add 2 arsenics and 6 freezes.  That's just my suggestion though.  There are PLENTY of other ways to build this deck.  For instance, if you don't have the arsenics, you could -1 bone pilar, - 3 bone walls, +6 freezes.  That being said, the build you have currently will still be pretty effective.  These are just ways to alter it/optimize quanta production.
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Offline Poker Alho

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456125#msg456125
« Reply #3 on: February 03, 2012, 12:21:33 am »
Ah, I love speed poison decks!  I would suggest replacing 2 bone walls with 2 arsenics if you have them/when you get them.

First off, this is a fairly strong deck as is.  Imo, 6 bone walls might be a bit overkill and might prevent you from getting a round of chrysaora poison in.  Plus, unless you win in 6 turns, which is unlikely, you will have excess water quanta.  What I would suggest is drop 2 bone pillars, drop the bone walls, add 2 arsenics and 6 freezes.  That's just my suggestion though.  There are PLENTY of other ways to build this deck.  For instance, if you don't have the arsenics, you could -1 bone pilar, - 3 bone walls, +6 freezes.  That being said, the build you have currently will still be pretty effective.  These are just ways to alter it/optimize quanta production.
about those 6 freezes, its a bit complicated and hard to balance because, yeah 6 quanta on a mark is not much, but 12 quanta on a mark with a speed deck always seems too much for me :S

thats why i make different decks within poison strats

Offline furballdn

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456190#msg456190
« Reply #4 on: February 03, 2012, 04:13:12 am »
6 bonewalls is perhaps a bit too much. Maybe 4 or so. You can also put in some freeze for CC. If you have an arsenic or two, definitely put them in.

prophious

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456636#msg456636
« Reply #5 on: February 04, 2012, 04:58:06 pm »
in my experience with this i find it has a problem against any deck that has devourer/pest as the water quanta would disappear, and 6 bone walls are too much

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ya could use this deck it might be good enough to increase your win percentages especially against any deck with devourer/pest

Offline omegareaper7

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456637#msg456637
« Reply #6 on: February 04, 2012, 05:01:10 pm »
in my experience with this i find it has a problem against any deck that has devourer/pest as the water quanta would disappear, and 6 bone walls are too much

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ya could use this deck it might be good enough to increase your win percentages especially against any deck with devourer/pest
Doesn't need the pendulums, and its stressed on death quanta. Needs more to power those 7 cost bonewalls and chrysaoras
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prophious

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456639#msg456639
« Reply #7 on: February 04, 2012, 05:12:12 pm »
in my experience with this i find it has a problem against any deck that has devourer/pest as the water quanta would disappear, and 6 bone walls are too much

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ya could use this deck it might be good enough to increase your win percentages especially against any deck with devourer/pest
Doesn't need the pendulums, and its stressed on death quanta. Needs more to power those 7 cost bonewalls and chrysaoras
my take on it is to prevent the devourer/pest from preventing your water quanta.... so pendulums would help here and when you actually need the bone wall you should have enough death quanta anyways.....
there is a total of 7 death pillars and 3 death pendulums, imo, i think its enough to last long enough to then use the available death quanta to use the bone wall to survive if for only 1 turn and make a win instead of loss... but trials for this deck would be good to see if it holds up

just some other decks to help increase the number of poison producing creatures with help of PU or Fractal.... ofc, some of these might need a little help
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Offline omegareaper7

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456650#msg456650
« Reply #8 on: February 04, 2012, 06:06:56 pm »
Devourers shouldn't be a big problem, you should at least be able to pull one or two chrysaoras out before they pull devourers, not to mention, there just a buffer, you don't need them to actually win. Chyrsaoras drain a ton of death quanta, so your not going to be poisoning very often while keeping those bonewalls up against rushes. Drop two bonewalls for two pillars.  and one pendulum for one pillar.
Slight edit: was looking at the normal build, the newer one still needs at least two more pillars, can drop a clam and a freeze or purify for them.
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Offline regen2k9

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456662#msg456662
« Reply #9 on: February 04, 2012, 06:24:32 pm »
Devourers shouldn't be a big problem, you should at least be able to pull one or two chrysaoras out before they pull devourers, not to mention, there just a buffer, you don't need them to actually win. Chyrsaoras drain a ton of death quanta, so your not going to be poisoning very often while keeping those bonewalls up against rushes. Drop two bonewalls for two pillars.  and one pendulum for one pillar.
Slight edit: was looking at the normal build, the newer one still needs at least two more pillars, can drop a clam and a freeze or purify for them.
This^

Also, all decks have their counters, so by specifically trying to strengthen it against it's counter, it's performance falls against other decks, because it becomes less efficient in it's actual goal, namely speed poison for this deck.
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prophious

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Re: Poison deck (?) https://elementscommunity.org/forum/index.php?topic=36266.msg456704#msg456704
« Reply #10 on: February 04, 2012, 08:50:30 pm »
i've had devourers/pests come up in turn 1(with help of novas) and were constantly draining my water quanta... simply put i was SOL.... as i could not get higher then 12 poison damage, ive tried a counter to devourers/pests and all that i can come up with is either adding in water pillar or death pendulum... also i've come up against other poison decks so i threw in 2 purify and cc with freeze

 

anything
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