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Selenbrant

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Help me with my Earth Deck https://elementscommunity.org/forum/index.php?topic=7373.msg80410#msg80410
« on: June 02, 2010, 06:17:04 pm »
At the moment I use this:

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The most time I play vs T50...
I want to have a Deck, that is at least able to defeat most kinds of decks.
I started with Shrieker Rush(18/6/6), but it´s a bit boring and didnt stand a chance vs e.g. Rainbow (because Sundial and later Phase Shield etc.).

So i tested several Spells...
Stone Skin is really useful, whenever you need to borrow your Shrieker or cant play further Shrieker, because of Oty´s or/and cant attack anyway, because of Phase Shield. Then you often need to wait 12-18 turns until all Phase Shields are played or you have enough Shrieker in your hand to kill him in this 1 turn without Phase Shield. So you avoid getting eaten by Oty´s and nullify the opponents healing, with instant kill. And you are able to wait this long, just because of the 300 extra HP 6 Skins gives.
Rewinds are always great to get rid of own poisoned, antimattered... creatures or OP Lava Golems etc. Its also a good opportunity to use remaining  :time.
Quicksands are really devasting vs decks, that rely on Pillars, but stupid to have in your hand vs Pillarless decks. And if you use them, rather 6 of them to really be able bothering your opponent.

In addition I test at the moment Diashield and Longsword. Longsword is just cheap damage and Diashield might be more useful then Skins. You just need 1 card instead of 6 and the effect doesnt depend on your :earth. (6 Skins need 62 :earth for full effect, if you play all at once)
But both Diashield and Longsword are easilly destroyed or stolen and if you add 2 Artifact´s you will have more cards and all too often useless cards in your hand.

At the end I changed the 6 Shrieker(8 :earth) with 6 Steel Golems(4 :earth), because i reduced the Towers to 14, to have space for 4 non-monster, non-pillar cards.(2 Rewinds, Diashield, Longsword).

I would like to have all  :earth spells I wrote about in my deck, but it slows the deck down and if you cant use several spells on some opponents the cards are useless.
Every time I lose I think, if I hadnt changed ... with ...
So what should I keep in my deck?


finkel

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Re: Help me with my Earth Deck https://elementscommunity.org/forum/index.php?topic=7373.msg80426#msg80426
« Reply #1 on: June 02, 2010, 06:50:21 pm »
Earthquake/quicksand is, in my opinion, just a ridiculously overpowered and annoying card with only one counter that is rarely played. If you run mark of time and stone towers, you can surprise your opponent with a quicksand before they use PA on it.

The vast majority of decks out there rely on squeaking out just enough quanta to play their cards, which is why fractal pest is so potent.

As soon as you kill his pilars, he is immediately limited as to what he can play. Because of this, I'd recommend you play 5-6 quicksands and another rewind, so that anything he does manage to play you can send back to his hand.

I've faced a rewind+quicksand+elite graboid deck before, and only barely won with my shards+dim shields+elite phase dragon (yes, singular, I was extremely lucky that he didn't draw more than one quicksand in the first several turns so I could stockpile quanta).

When I played this deck, I focused much more on quanta denial. I ran 3 pulverizers, some gravity pillars, quicksands, and black holes, in addition to 5-6 graboids. This approach absolutely devastates pvp1. As you're killing their pillars+perms, you can also siphon their quanta directly and completely lock them down before they can play anything.

There's a lot of directions you can go with this. I recommend you focus on one aspect of the deck, so quicksands+rewinds work well together, but I wouldn't add stone skins since you're relying on denying them quanta by rewinding any creatures they manage to play (gives you a much better chance against pillarless decks). With stone skins, I'd recommend you run 6 of those, 6 graboids, maybe a shield, and the rest pillars. This way you'll have 50 earth quanta by the time you start playing stone skins. Don't mix and match styles. It'll only slow you down. Quicksands don't go well with stone skins in a small deck, since if your denial works correctly, your opponent shouldn't be able to get much (if any) damage out, and you can rewind anything he does, so you wouldn't need healing.

To sum up, there's a few different styles of decks you can play with earth. However, whichever you choose, optimize it. Don't water down the strategy with "just-in-case" cards. I prefer to play 4-5 quicksands and 3-4 rewinds with the graboids, because then you can deal with a wide variety of decks, from pillarless to monoaether (no pillars=no high-cost creatures). And anything in between you'll be ale to totally dominate.

Nice deck, play around with it and let me know what you end up with.

Thanks for posting!

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Re: Help me with my Earth Deck https://elementscommunity.org/forum/index.php?topic=7373.msg80798#msg80798
« Reply #2 on: June 03, 2010, 02:55:35 am »
I'm glad to see someone playing Steel Golems; they really are strong enough to deserve a place in :earth decks.  I'd suggest you do a Search for "quantum index" on the forums and look up ScaredGirl's thread on it.  According to the Quantum Index, you're running way to many Towers.

3x6 = 18 :earth for Graboids
4x6 = 24 :earth for Steel Golems
7x1 = 07 :earth for Diamond Shield
1x1 = 01 :earth for Longsword  (Why not a Gavel if you've got Mark of Earth?)

is a total of 50 :earth quanta, which would call for 9 Earth Towers. 

3x1 = 7 :time for Graboids
2x1 = 2 :time for Rewind

Is a total of 9 :time quanta, which is about right for just a mark.


In total, my advice is:

-1 Longsword
-3 Towers
+1 Gavel
+4 Earthquakes

Yes, that's 31 cards.  With Diamond Shield and 3 EQs, you stand a slim chance of winning by deckout, so that 31st card is useful.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

unionruler

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Re: Help me with my Earth Deck https://elementscommunity.org/forum/index.php?topic=7373.msg80863#msg80863
« Reply #3 on: June 03, 2010, 05:15:48 am »
There are many variations of graboid rush around, so I think there are sufficient resources on the forums for you to look at. Personally I play 14 towers, 6 graboids, 4 shriekers, 3 rewinds and 3 quicksands which seems rather smooth. I'd take out the longsword for another rewind but that's a small matter of preference.

The main question I have for you is why use this deck for T50. Golems instead of shriekers mean you hardly stand a chance against increasingly popular RoL-Hope decks, for all practical considerations, especially since you pack no quicksands to slow down the  :aether flow and hence can't deny fractal. Perhaps take a look at some of the other rush decks out there for farming T50.

Selenbrant

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Re: Help me with my Earth Deck https://elementscommunity.org/forum/index.php?topic=7373.msg80964#msg80964
« Reply #4 on: June 03, 2010, 11:24:03 am »
Now I am trying this:

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I ran 3 pulverizers, some gravity pillars, quicksands, and black holes...
I like the idea, but i am afraid of adding too many different cards and a further element.

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I'm glad to see someone playing Steel Golems; they really are strong enough to deserve a place in :earth decks.  I'd suggest you do a Search for "quantum index" on the forums and look up ScaredGirl's thread on it.  According to the Quantum Index, you're running way to many Towers.
I reduced the number of Towers by 3 as you suggested and also I read the post about the Quanta Index. I understand it but I am also a bit skeptic, because the chance not drawing any Tower to the start is increased.
At the moment it seems to be smoothy, but at the start you have always to decide between Quicksand or Creature. But I guess its not changeable, you would need to draw 5 Towers, 1 Graboid and 1 Quicksand to be able to play both and after that you have an empty hand.

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-1 Longsword... +1 Gavel
Why? Mark is Time.

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Personally I play 14 towers, 6 graboids, 4 shriekers, 3 rewinds and 3 quicksands which seems rather smooth.
I also played this deck, even before I changed to Steel Golems, but I dont want to have such a popular deck ;).
So I added Steel Golems. They are tougher than Shrieker if you play them, because Shrieker cant burrow anyway during the first turn and vs Oty or lightning its really bad.
Yeah, Steel Golems only have 6 damage, but they have a better damage/quanta ratio. Over the first two turns even equal to the Graboid.
In addition Steel Golems are just so nice to look at. It cant be helped, Shrieker arent so lovely.

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Golems instead of shriekers mean you hardly stand a chance against increasingly popular RoL-Hope decks, for all practical considerations, especially since you pack no quicksands to slow down the  :aether flow and hence can't deny fractal. Perhaps take a look at some of the other rush decks out there for farming T50.
Even with the deck you are playing my win rate wasnt even 50% I guess. For example the RoL-Hope deck user plays 3  :aether Towers, which almost ever happens. So after his first turn he already has 7 :aether (3*2 + Mark). One further turn and he is able to play Fractal, even if I destroy his  :aether Towers. So in the moment he has about 20 HP, there is almost ever a Hope with 7 or 8 damage reducing. One or two turns later maybe even 12 or 13.
The lack of Quicksands was only because I changed the deck several times to see how it works, but I wanted to have some.
I already took a look at the Mono  :earth Decks, but they are with Antlions(they are pretty ugly) or too close to 18/6/6(boring).
Maybe I shouldnt consider the image of the card, but if it looks so bad I dont want it.

Now I am thinking about the Diashield and Longsword. They often make me just a target for Steal and Deflag, but if not the sword isnt stopped by annoying Sundials and the Shield makes me endure much longer, whenever I cant attack at the moment, because of Bonewall or Phaseshield.

 

blarg: