So I was wondering if you guys could help me make a few decks that would be helped by 1 nymph but not dependent on it...I have
,
, and
nymphs and these are the decks i've come up with so far:
Deck1:
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vf 4vf 4vf 4vl 4vl 4vn 4vn 4vn 4vn 4vn 500
This deck actually works really well...and its the only deck where i've found my nymph to actually legitimately help and still have a good deck
Deck2:
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58r 58r 58t 58t 591 591 591 591 591 591 594 594 594 595 595 595 595 595 595 59c
This deck is sort of meh...I usually find that when i get the nymph out I still have some BB's in my hand and since they're cheaper I just end up using them...this deck wins a decent amount, but there are much better decks than i think
Deck3:
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c1 5c1 5c1 5c1 5c1 5c1 5c5 5i4 5i4 5i4 5i4 5i4 5i4 5i6 5i6 5i6 5i6 5i6 5i7 5i7 5i7 5io
Haven't tested this deck much but I suspect it's not that great...Idea is to make a
nymph and adren the crawlers, if not then hopefully you can grow your spirits big enough to win anyways
Deck4:
52g 52g 52g 52g 52g 52l 52l 52o 52o 52o 52o 52o 52o 52q 52q 5i4 5i4 5i5 5i5 5i5 5i5 5i5 5i5 5i7 5i7 5i7 5i7 5i7 5i7 5io
Sort of a variation on speed poison but with a nymph and skull shields added in so ideally you can aflotoxin your opponents field an play theskull shielld but it seems like speed poisions is more effectifve anyways also i sometimes have pillar issues...
Sorry if i made a lot of typos something weird si happingeing with my computere and i cant really see what i'm typing...anyways, any help would be appreciated...decks can be upped too but ideally unupped thanks